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Multi-Delay Mix Value Issue #10

@osustudent

Description

@osustudent

Problem Description

After launching the app, Delay is audible in the signal while the Mix value appears to be "0":

unnamed (17)

Reproduction Steps:

Run the project in Xcode and hit any key on the onscreen keyboard.

Note that the Delay Mix value is currently set to "0".

Observed Results:

Audible Delay in the audio signal.

Expected Results:

No audible Delay as the Mix value appears to be "0".

Altering the current delayMixKnob.value = 0.0 in func setDefaults() resolves the visual issue.

However, this doesn't seem to actually resolve the initialized value for Mix in the audible signal.

I'll try to fix and submit a Pull but wanted to note the issue here.

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