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Change isEqual logic across the common core #273

@antrix1989

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@antrix1989

Currently we compare items like this:
result &= (!l && !r) || [l isEqualToString:r];

Change it to something like this:
result &= (l == r) || [l isEqualToString:r];

It will improve performance in the case when "l" and "r" are equal pointers.

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