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Temporarily remove linux and osx builds.
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.github/workflows/godot-ci.yml

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@@ -36,54 +36,54 @@ jobs:
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name: windows
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path: build/windows
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export-linux:
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name: Linux Export
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runs-on: ubuntu-20.04
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container:
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image: barichello/godot-ci:4.2.1
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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lfs: true
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- name: Setup
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Linux Build
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run: |
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mkdir -v -p build/linux
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EXPORT_DIR="$(readlink -f build)"
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cd $PROJECT_PATH
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godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: linux
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path: build/linux
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# export-linux:
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# name: Linux Export
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# runs-on: ubuntu-20.04
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# container:
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# image: barichello/godot-ci:4.2.1
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# steps:
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# - name: Checkout
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# uses: actions/checkout@v4
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# with:
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# lfs: true
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# - name: Setup
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# run: |
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# mkdir -v -p ~/.local/share/godot/export_templates/
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# mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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# - name: Linux Build
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# run: |
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# mkdir -v -p build/linux
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# EXPORT_DIR="$(readlink -f build)"
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# cd $PROJECT_PATH
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# godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
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# - name: Upload Artifact
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# uses: actions/upload-artifact@v4
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# with:
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# name: linux
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# path: build/linux
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export-mac:
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name: Mac Export
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runs-on: ubuntu-20.04
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container:
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image: barichello/godot-ci:4.2.1
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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lfs: true
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- name: Setup
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Mac Build
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run: |
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mkdir -v -p build/mac
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EXPORT_DIR="$(readlink -f build)"
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cd $PROJECT_PATH
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godot --headless --verbose --export-release "macOS" "$EXPORT_DIR/mac/$EXPORT_NAME.zip"
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: mac
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path: build/mac
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# export-mac:
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# name: Mac Export
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# runs-on: ubuntu-20.04
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# container:
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# image: barichello/godot-ci:4.2.1
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# steps:
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# - name: Checkout
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# uses: actions/checkout@v4
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# with:
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# lfs: true
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# - name: Setup
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# run: |
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# mkdir -v -p ~/.local/share/godot/export_templates/
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# mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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# - name: Mac Build
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# run: |
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# mkdir -v -p build/mac
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# EXPORT_DIR="$(readlink -f build)"
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# cd $PROJECT_PATH
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# godot --headless --verbose --export-release "macOS" "$EXPORT_DIR/mac/$EXPORT_NAME.zip"
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# - name: Upload Artifact
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# uses: actions/upload-artifact@v4
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# with:
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# name: mac
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# path: build/mac

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