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Bump to v1.8.0, update CHANGES.md.
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CHANGES.md

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# Change Log
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### v1.8.0 - 2021-12-01
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##### Additions :tada:
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- Fixed a bug that could cause an incorrect field-of-view angle to be used for tile selection in the Editor.
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- Fixed a bug that caused `GlobeAwareDefaultPawn` (and its derived classes, notably `DynamicPawn`) to completely ignore short flights.
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In addition to the above, this release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.9.0 to v0.10.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.
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### v1.7.0 - 2021-11-01
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##### Breaking Changes :mega:

CesiumForUnreal.uplugin

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{
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"FileVersion": 3,
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"Version": 17,
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"VersionName": "1.7.0",
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"Version": 18,
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"VersionName": "1.8.0",
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"FriendlyName": "Cesium for Unreal",
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"Description": "Unlock the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale WGS84 globe.",
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"Category": "Geospatial",

extern/cesium-native

package.json

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{
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"name": "cesium-unreal",
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"version": "1.7.0",
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"version": "1.8.0",
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"description": "Cesium for Unreal",
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"main": "index.js",
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"directories": {

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