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Update changelog
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##### Fixes :wrench:
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- Fixed a bug that prevented `UCesiumPrimitiveFeaturesBlueprintLibrary::GetPrimitiveFeatures` from retrieving the features of instanced meshes.
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- Removed `bHasKhrTextureTransform` from `FCesiumFeatureIdSetDescription` and `FCesiumPropertyTexturePropertyDescription`. This will not break any existing materials generated by `UCesiumFeaturesMetadataComponent`; instead, it will always generate additional nodes to handle the `KHR_texture_transform` extension if present.
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### v2.21.0 Preview for Unreal Engine 5.7 - 2025-11-17
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