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It'd be good to add an additional Windows Runtime Component to the project, but in C++.
This can be then used to have common data types that can be shared between the C# WRC and the C++ App itself.
Part of this could be an example of how to have a common data structure which can be populated in the app, modified by the C# WRC as part of an operation for a control, and then re-read back within the C++ app layer.
e.g. Having the C++ app select an image, using the Image Cropper control in the Toolkit to crop that image, and passing the resulting stream back to the C++ app...
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