Description
Some types of damage (e.g., bullets, slashing) inflict wounds and/or bleeding
Wounds lower max health (slowly)
Bleeding causes health loss
Bleeding stops over time
Individual wounds are tracked
Bleeding is tied to wounds
Closing a wound stops it bleeding
Larger wounds take more time to stop bleeding (e.g., slashes)
Some locations bleed more? (e.g., torso, thighs)
Some locations inflict more damage to max health? (e.g., torso, head)
Items
Canteen
Heals instantly (as it already does)
Restores health, but doesn't fix wounds
Maybe a small chance to fix some wounding?
Stimpack
Restores health over time
Increases stamina regen speed
Makes bleeding stop faster? Or decreases bleed rate?
Increases regen speed for medikit?
Medikit
Fixes wounds
Stops bleeding
Restores health over time (slower than stimpack)
Armour
Having armour on decreases bleed rate slightly?
Nanosuit increases the rate at which bleeding stops
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Items
Canteen
Stimpack
Medikit
Armour