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Use industry standards #1

@realvictorprm

Description

@realvictorprm

There must be industry standards used for following technical topics:

Voxels:

  • data-structure layout (data types, layouts, minimum fields etc.)
  • description-attachments (textures, colors, preferred isosurface extraction algorithm etc.)

Processing algorithms:

  • cross-vendor ability (all kinds of processing units like CPU's and GPU's)

Proposed industry standards:

  • glTF for voxel data standard [Khronos Consortium]
  • OpenCL and C / C++ for cross vendor computation abilities [Khronos Consortium]

Acceptance from the development team is shown with a tick.
Content of the brackets name the consortium of the industry standard


Sitrep from 6th August, 2017

The issue is going to be discussed by the core team. Changes or proposals are being requested if necessary.

Moreover initial effort is already being made by @realvictorprm so that a Voxel standard is implemented in the next major release of glTF.

Thanks for listening.
Cheers!

Sitrep-end

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