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UnityGameWheels.Core.sln
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31 lines (31 loc) · 1.52 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27004.2005
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Core.Tests", "Core.Tests\Core.Tests.csproj", "{EA04ED13-1D81-4A19-82FB-0338A78DAEAB}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Core", "Core\Core.csproj", "{6A3E4EA6-746C-49F1-8913-A22159E1F27F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EA04ED13-1D81-4A19-82FB-0338A78DAEAB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EA04ED13-1D81-4A19-82FB-0338A78DAEAB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EA04ED13-1D81-4A19-82FB-0338A78DAEAB}.Release|Any CPU.ActiveCfg = Debug|Any CPU
{EA04ED13-1D81-4A19-82FB-0338A78DAEAB}.Release|Any CPU.Build.0 = Debug|Any CPU
{6A3E4EA6-746C-49F1-8913-A22159E1F27F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6A3E4EA6-746C-49F1-8913-A22159E1F27F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6A3E4EA6-746C-49F1-8913-A22159E1F27F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6A3E4EA6-746C-49F1-8913-A22159E1F27F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8DCFE4FF-795F-4253-A71C-9F829017AD55}
EndGlobalSection
EndGlobal