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Changing layer placement in the nodegraph shouldn't change its location, rotation or scale on the canvas #3195

@j-jasz

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@j-jasz

Recently I've spent more time working in Graphite and I want to make a point about one of the current design decisions.

Individual layers have their transforms set relative to parent node transforms. When such layer is moved outside of the parent into a different location in the nodegraph it changes its position on the canvas. It is really frustrating to work around this mechanic, and I believe many people will have similar opinion, especially those that come from other 2D apps.

Two solutions that might work here:

  • make every layer have its transforms as absolute values relative to canvas origin (0,0)
  • recalculate transforms when the layer is moved into a different place in the nodegraph so it's location, rotation and scale does not change

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