@@ -23,12 +23,10 @@ class FlxDrawTrianglesItem extends FlxDrawBaseItem<FlxDrawTrianglesItem>
2323 static var point : FlxPoint = FlxPoint .get ();
2424 static var rect : FlxRect = FlxRect .get ();
2525
26- #if !flash
2726 public var shader : FlxShader ;
2827 var alphas : Array <Float >;
2928 var colorMultipliers : Array <Float >;
3029 var colorOffsets : Array <Float >;
31- #end
3230
3331 public var vertices : DrawData <Float > = new DrawData <Float >();
3432 public var indices : DrawData <Int > = new DrawData <Int >();
@@ -45,16 +43,11 @@ class FlxDrawTrianglesItem extends FlxDrawBaseItem<FlxDrawTrianglesItem>
4543 {
4644 super ();
4745 type = FlxDrawItemType .TRIANGLES ;
48- #if !flash
4946 alphas = [];
50- #end
5147 }
5248
5349 override public function render (camera : FlxCamera ): Void
5450 {
55- if (! FlxG .renderTile )
56- return ;
57-
5851 if (numTriangles <= 0 )
5952 return ;
6053
@@ -112,13 +105,11 @@ class FlxDrawTrianglesItem extends FlxDrawBaseItem<FlxDrawTrianglesItem>
112105 verticesPosition = 0 ;
113106 indicesPosition = 0 ;
114107 colorsPosition = 0 ;
115- #if !flash
116108 alphas .splice (0 , alphas .length );
117109 if (colorMultipliers != null )
118110 colorMultipliers .splice (0 , colorMultipliers .length );
119111 if (colorOffsets != null )
120112 colorOffsets .splice (0 , colorOffsets .length );
121- #end
122113 }
123114
124115 override public function dispose (): Void
@@ -130,15 +121,13 @@ class FlxDrawTrianglesItem extends FlxDrawBaseItem<FlxDrawTrianglesItem>
130121 uvtData = null ;
131122 colors = null ;
132123 bounds = null ;
133- #if !flash
134124 alphas = null ;
135125 colorMultipliers = null ;
136126 colorOffsets = null ;
137- #end
138127 }
139128
140129 public function addTriangles (vertices : DrawData <Float >, indices : DrawData <Int >, uvtData : DrawData <Float >, ? colors : DrawData <Int >, ? position : FlxPoint ,
141- ? cameraBounds : FlxRect #if !flash , ? transform : ColorTransform #end ): Void
130+ ? cameraBounds : FlxRect , ? transform : ColorTransform ): Void
142131 {
143132 if (position == null )
144133 position = point .set ();
@@ -205,57 +194,54 @@ class FlxDrawTrianglesItem extends FlxDrawBaseItem<FlxDrawTrianglesItem>
205194
206195 colorsPosition + = numberOfVertices ;
207196 }
208-
209- verticesPosition + = verticesLength ;
210- indicesPosition + = indicesLength ;
211- }
212-
213- position .putWeak ();
214- cameraBounds .putWeak ();
215-
216- #if !flash
217- for (_ in 0 ... indicesLength )
218- {
219- alphas .push (transform != null ? transform .alphaMultiplier : 1.0 );
220- }
221-
222- if (colored || hasColorOffsets )
223- {
224- if (colorMultipliers == null )
225- colorMultipliers = [];
226-
227- if (colorOffsets == null )
228- colorOffsets = [];
229-
197+
198+ final alphaMultiplier = transform != null ? transform .alphaMultiplier : 1.0 ;
230199 for (_ in 0 ... indicesLength )
200+ alphas .push (alphaMultiplier );
201+
202+ if (colored || hasColorOffsets )
231203 {
232- if (transform != null )
233- {
234- colorMultipliers .push (transform .redMultiplier );
235- colorMultipliers .push (transform .greenMultiplier );
236- colorMultipliers .push (transform .blueMultiplier );
237-
238- colorOffsets .push (transform .redOffset );
239- colorOffsets .push (transform .greenOffset );
240- colorOffsets .push (transform .blueOffset );
241- colorOffsets .push (transform .alphaOffset );
242- }
243- else
204+ if (colorMultipliers == null )
205+ colorMultipliers = [];
206+
207+ if (colorOffsets == null )
208+ colorOffsets = [];
209+
210+ for (_ in 0 ... indicesLength )
244211 {
212+ if (transform != null )
213+ {
214+ colorMultipliers .push (transform .redMultiplier );
215+ colorMultipliers .push (transform .greenMultiplier );
216+ colorMultipliers .push (transform .blueMultiplier );
217+
218+ colorOffsets .push (transform .redOffset );
219+ colorOffsets .push (transform .greenOffset );
220+ colorOffsets .push (transform .blueOffset );
221+ colorOffsets .push (transform .alphaOffset );
222+ }
223+ else
224+ {
225+ colorMultipliers .push (1 );
226+ colorMultipliers .push (1 );
227+ colorMultipliers .push (1 );
228+
229+ colorOffsets .push (0 );
230+ colorOffsets .push (0 );
231+ colorOffsets .push (0 );
232+ colorOffsets .push (0 );
233+ }
234+
245235 colorMultipliers .push (1 );
246- colorMultipliers .push (1 );
247- colorMultipliers .push (1 );
248-
249- colorOffsets .push (0 );
250- colorOffsets .push (0 );
251- colorOffsets .push (0 );
252- colorOffsets .push (0 );
253236 }
254-
255- colorMultipliers .push (1 );
256237 }
238+
239+ verticesPosition + = verticesLength ;
240+ indicesPosition + = indicesLength ;
257241 }
258- #end
242+
243+ position .putWeak ();
244+ cameraBounds .putWeak ();
259245 }
260246
261247 inline function setParameterValue (parameter : ShaderParameter <Bool >, value : Bool ): Void
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