Skip to content

Input channel layout "" is invalid or unsupported. Any idea of what this could be? #117

@GamingCity

Description

@GamingCity

Im porting a game from linux to android. I builded ffmpeg and the videos play ok but i get no audio.
Now, im not sure if this is an issue on the ffmpeg end or in the game code, but i get these errors.

FFmpeg: Using video codec Theora (theora).
FFmpeg: Using audio codec Vorbis (vorbis).
FFMPEG Log: [SWR @ 0xb400007e84204010] Input channel layout "" is invalid or unsupported.
Frame 0 too long!!: frametime = 50.033 (50.033)
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized
FFMPEG: Error while converting audio!
FFMPEG Log: [SWR @ 0xb400007e84204010] Context has not been initialized

The game uses OpenAL soft (with the Oboe backend) for audio.

Any help would be apreciated.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions