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[Enhanced Bug]: Incorrect mapping of L2/R2 triggers ? #142

@lctrr

Description

@lctrr

Issue Summary:

Hello, I installed today the GOG game + this mod on a portable thinkpad with Aeon Desktop (immutable Tumbleweed), stock install from lutris, direct download from the website.
Everything works like magic ! I couldn't imagine just booting it up and everything works perfectly including the controllers !
Everything, except for the L2/R2 triggers unfortunately :( They just don't do anything in game, which is weird considering the rest of the triggers are 100% correct.
I tried to look up in wine's control panel and the two triggers appear in the xinput panel and react to me pressing them.
I tried to look up in the game's config files but couldn't find any string to try and remap controls unfortunately.
My controller is a Stadia, connected via BT (via USB makes no difference).
I'll be happy to test something if it can help solve the mystery !

Log Files:

Now loading: DPadKeybinds::Initialize() ----------

[2026-01-15 19:14:07.672] [info] Checking for DPad Keybinds...

[2026-01-15 19:14:07.673] [info] No changes needed - DPAD keybinds already set.

[2026-01-15 19:14:07.673] [info] ---------- DPadKeybinds::Initialize() loaded in: 1 ms.	Now loading: ControllerRumble::Fix() ----------

[2026-01-15 19:14:07.677] [info] Intercept APlayerController::UpdateRumble(float strength): Pattern scan found. Address: SplinterCell.exe+ffafd14b

[2026-01-15 19:14:07.677] [info] Intercept APlayerController::UpdateRumble(float strength): Hook installed.

[2026-01-15 19:14:07.678] [info] ---------- ControllerRumble::Fix() loaded in: 4 ms.

Reproduction:

Connect a Stadia controller via bluetooth, launch Splinter Cell from Lutris flatpak version, stock parameters. At the loading screen (press shoot to continue), no button on the controller works

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