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- bump deps - update build-options validation tests - update node24 (required for unity-cli)
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-48
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.github/workflows/build-options.json

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"None",
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"4.7.2",
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"5.6.7f1 (e80cc3114ac1)",
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"2017",
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"2017.4.40f1",
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"2018",
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"2019.x",
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"2020.*",
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"2021.3.x",
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"2022.x",
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"2022.3.*",
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"6000.0.x",
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"6000.1.*",
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"6000.2"

.github/workflows/build.yml

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BUILD_OUTPUT_PATH: ${{ github.workspace }}/Builds/${{ matrix.build-target }}
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steps:
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- name: Free Disk Space
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if: ${{ matrix.os == 'ubuntu-latest' && matrix.unity-version == '6000.2' }}
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if: ${{ matrix.os == 'ubuntu-latest' && (matrix.unity-version != '2018' && matrix.unity-version != '2017.4.40f1') }}
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uses: endersonmenezes/free-disk-space@713d134e243b926eba4a5cce0cf608bfd1efb89a # v2.1.1
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with:
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remove_android: true

action.yml

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unity-project-path:
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description: 'The file path to the Unity project.'
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runs:
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using: node20
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using: node24
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main: dist/index.js

dist/index.js

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dist/index.js.map

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package-lock.json

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package.json

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{
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"name": "unity-setup",
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"version": "2.2.0",
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"version": "2.2.1",
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"description": "A GitHub action for setting up the Unity Game Engine for CI/CD workflows.",
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"author": "RageAgainstThePixel",
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"license": "MIT",
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"@actions/core": "^1.11.1",
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"@actions/exec": "^1.1.1",
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"@actions/glob": "^0.5.0",
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"@rage-against-the-pixel/unity-cli": "^1.5.3",
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"@rage-against-the-pixel/unity-cli": "^1.5.4",
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"semver": "^7.7.3",
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"yaml": "^2.8.1"
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},

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