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This module contains additional functions for the gameevent library.<br>
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With the Add/Get/RemoveClient* functions you can control the gameevents that are networked to a client which can be useful.<br>
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## Usage with vphysics jolt
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Currently there might be bugs when combining holylib with VPhysics-Jolt.<br>
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This mainly affects the `physenv` module and most other modules should be completely fine.<br>
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Only VPhysics-Jolt builds from https://github.com/RaphaelIT7/VPhysics-Jolt will be suppored for now due to holylib requiring extented functionality.<br>
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Only VPhysics-Jolt builds from https://github.com/RaphaelIT7/VPhysics-Jolt will be suppored for now due to holylib requiring extented functionality.<br>
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