@@ -25,7 +25,7 @@ static Symbols::SV_InitGameServerSteam func_SV_InitGameServerSteam;
2525
2626static Detouring::Hook detour_CSteam3Server_OnLoggedOff;
2727static void hook_CSteam3Server_OnLoggedOff (CSteam3Server* srv, SteamServersDisconnected_t* info)
28- {
28+ {
2929 detour_CSteam3Server_OnLoggedOff.GetTrampoline <Symbols::CSteam3Server_OnLoggedOff>()(srv, info);
3030
3131 if (Lua::PushHook (" HolyLib:OnSteamDisconnect" ))
@@ -37,7 +37,7 @@ static void hook_CSteam3Server_OnLoggedOff(CSteam3Server* srv, SteamServersDisco
3737
3838static Detouring::Hook detour_CSteam3Server_OnLogonSuccess;
3939static void hook_CSteam3Server_OnLogonSuccess (CSteam3Server* srv, SteamServersConnected_t* info)
40- {
40+ {
4141 detour_CSteam3Server_OnLogonSuccess.GetTrampoline <Symbols::CSteam3Server_OnLogonSuccess>()(srv, info);
4242
4343 if (Lua::PushHook (" HolyLib:OnSteamConnect" ))
@@ -139,6 +139,14 @@ void CSteamWorksModule::LuaShutdown()
139139 }
140140}
141141
142+ static Detouring::Hook detour_CGet_SteamUGC;
143+ static void * hook_CGet_SteamUGC (IGet* pGet)
144+ {
145+ void * pRet = detour_CGet_SteamUGC.GetTrampoline <Symbols::CGet_SteamUGC>()(pGet);
146+ Msg (" holylib - Called CGet::SteamUGC %p\n " , pRet);
147+ return pRet;
148+ }
149+
142150void CSteamWorksModule::InitDetour (bool bPreServer)
143151{
144152 if ( bPreServer ) { return ; }
@@ -156,6 +164,12 @@ void CSteamWorksModule::InitDetour(bool bPreServer)
156164 (void *)hook_CSteam3Server_OnLogonSuccess, m_pID
157165 );
158166
167+ Detour::Create (
168+ &detour_CGet_SteamUGC, " CGet::SteamUGC" ,
169+ engine_loader.GetModule (), Symbols::CGet_SteamUGCSym,
170+ (void *)hook_CGet_SteamUGC, m_pID
171+ );
172+
159173 func_Steam3Server = (Symbols::Steam3ServerT)Detour::GetFunction (engine_loader.GetModule (), Symbols::Steam3ServerSym);
160174 func_CSteam3Server_Shutdown = (Symbols::CSteam3Server_Shutdown)Detour::GetFunction (engine_loader.GetModule (), Symbols::CSteam3Server_ShutdownSym);
161175 func_CSteam3Server_Activate = (Symbols::CSteam3Server_Activate)Detour::GetFunction (engine_loader.GetModule (), Symbols::CSteam3Server_ActivateSym);
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