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@@ -2161,6 +2161,17 @@ This may be useful if you have `holylib_networking_transmit_all_weapons` set to
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> [!NOTE]
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> If both `holylib_networking_transmit_all_weapons` and `holylib_networking_transmit_all_weapons_to_owner` are set to `0`, only the active weapon of the player will be networked.<br>
If enabled, one additional weapon is networked per tick, the slot always changes rotating through all weapons.<br>
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This allows you to have `holylib_networking_transmit_all_weapons` and `holylib_networking_transmit_all_weapons_to_owner` but still allow others to receive all weapons of a player over time.<br>
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This helps to reduce networking cost as networking all weapons of every player is very expensive easily being the most expensive thing<br>
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Setting it to `1` causes it to network the additional weapon to **all** players<br>
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Setting it to `2` causes it to network the additional weapon **only** to the owner<br>
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