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rviz canvas doesn't update when window size changes #538

@lauralindzey

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@lauralindzey

First, thank you so much for this tool! One of my projects is stuck on ROS1, and I've quickly been able to get enough of the stack up and running to get work done without having to actually run an unsupported OS =)

It seems like rviz doesn't properly redraw when the window size changes -- the display stretches/shrinks to fit in the window, rather than rendering more/less of the scene and keeping the aspect ratio correct.

Is this a configuration error on my end? Or is it a known limitation of running on MacOS? (I'm on 15.4.1)

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