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SSR and Windows
- ecasound not available under Windows
- Handling of files is problematic. The
posixpathtools.hfile needs to be ported - Jack
- Multithreading is not working under Windows, instead the
dummy_thread_policyis used automatically, which means there is only one audio thread. - Cross-platform make
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ecasound is responsible for playback of wav files. This is not needed as the audio input could also provided by other means such as a DAW. But I guess this would require that the DAW or whatever we use is able to work together with jack. Ardour might be one solution, as it seems to be available under Windows. ecasound can be switched of by don't defining
ENABLE_ECASOUNDin the build system. -
In order to fix file handling the
posixpathtools.hfile needs to be ported. In addition, one has to check that the correct implementation is used on each system. Maybe it is more elegant to use an external library for this, like this one from Boost.If we wait long enough, we can simply use the
filesystemlibrary from C++17: http://en.cppreference.com/w/cpp/filesystem -
According to Jack for Windows there are already native Windows applications and it's even working with ASIO audio applications. This means that DAWs could be routed to the SSR for playback, which would be a very powerful replacement for ecasound.
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There is SSR #57, which works nicely under Linux and should also work under Windows. However, on the long run this should be solved by APF #7.
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The current GNU autoconf/ autotools build system is made for UNIX systems. While it might be possible to emulate a UNIX environment in Windows there are options to platform-independently generate make files. CMAKE might be a good cross-platform solution.
There exist already a few examples of parts of the SSR running under Windows:
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Nhat Duc Tran, a student of Jens Ahrens, has compiled a binaural only version of the SSR (without head tracking) in JUCE, which can run under Windows as a VST-plugin or standalone: https://github.com/SoundScapeRenderer/JuceSSRPlugin
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Fiete Winter has compiled the binaural and BRS renderer as mex files to work with Matlab under Linux, Mac, and Windows. This is part of the Binaural Simulator of the Two!Ears project. There is also some documentation available on how to compile the sources under Windows.
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There is a fork that uses MXE to cross compile from Linux to Windows https://github.com/chris-hld/ssr/tree/mxe . Here, Ecasound and head-tracker support is missing (not yet ported). Install Jack 64 bit Windows, adapt
ssr.confand give it a try!