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`platv` is a room property that controls platform speed, and it has
always worked (other than some weird storage issues due to a bug).
However, the editor has no way to edit it currently, so people had to
resort to editing the level file by hand, or with a third-party tool.
This commit simply adds an easy way to modify platform speed.
Copy file name to clipboardExpand all lines: desktop_version/lang/en/strings.xml
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<stringenglish="Now using {area} Tileset"translation=""explanation="level editor, user changed the tileset of the room to {area} (like Ship, Lab, etc)"max="38*3"/>
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<stringenglish="Tileset Colour Changed"translation=""explanation="level editor, user changed the tileset colour/variant of the room"max="38*3"/>
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<stringenglish="Enemy Type Changed"translation=""explanation="level editor, user changed enemy appearance for the room"max="38*3"/>
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<stringenglish="Platform speed is now {speed}"translation=""explanation="level editor, user changed speed of platforms for the room"max="38*3"/>
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<stringenglish="Reloaded resources"translation=""explanation="level editor, reloaded graphics assets/resources, music and sound effects"max="38*3"/>
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<stringenglish="ERROR: Invalid format"translation=""explanation="user was supposed to enter something like `12,12`, but entered `as@df`"max="38*3"/>
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