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Fix Yamato job zipVCSPlugins to use Build/OSX instead of OSXx64
This will require an update of the Unity Engine build and installation scripts
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.yamato/zipVCSPlugins.yml

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Original file line numberDiff line numberDiff line change
@@ -7,17 +7,17 @@ agent:
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interpreter: powershell
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commands:
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- mkdir linux64
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- mkdir OSXx64
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- mkdir OSX
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- mkdir Win32
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- Copy-Item Build/linux64/* linux64 -Recurse
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- Copy-Item Build/OSXx64/* OSXx64 -Recurse
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- Copy-Item Build/OSX/* OSX -Recurse
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- Copy-Item Build/Win32/* Win32 -Recurse
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artifacts:
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builds:
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paths:
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- "linux64/**"
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- "OSXx64/**"
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- "OSX/**"
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- "Win32/**"
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dependencies:

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