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feat: upgrade to 6000.0.32f1 & multiplayer services v1.1.0 bump (#894)
* upgrade to 6000.0.32f1 & multiplayer services v1.1.0 bump * changelog cleanup, changelog addition * upgrading readme version badge
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-39
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8 files changed

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-39
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Assets/Scripts/UnityServices/Sessions/MultiplayerServicesFacade.cs

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@@ -39,8 +39,6 @@ public class MultiplayerServicesFacade : IDisposable, IStartable
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bool m_IsTracking;
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SessionEventConnectionState m_SessionEventConnectionState = SessionEventConnectionState.Unknown;
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public void Start()
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{
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m_ServiceScope = m_ParentScope.CreateChild(builder =>
@@ -240,7 +238,7 @@ void SubscribeToJoinedSessionAsync()
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CurrentUnitySession.StateChanged += OnSessionStateChanged;
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CurrentUnitySession.Deleted += OnSessionDeleted;
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CurrentUnitySession.PlayerJoined += OnPlayerJoined;
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CurrentUnitySession.PlayerLeft += OnPlayerLeft;
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CurrentUnitySession.PlayerHasLeft += OnPlayerHasLeft;
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CurrentUnitySession.RemovedFromSession += OnRemovedFromSession;
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CurrentUnitySession.PlayerPropertiesChanged += OnPlayerPropertiesChanged;
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CurrentUnitySession.SessionPropertiesChanged += OnSessionPropertiesChanged;
@@ -252,7 +250,7 @@ void UnsubscribeFromJoinedSessionAsync()
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CurrentUnitySession.StateChanged -= OnSessionStateChanged;
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CurrentUnitySession.Deleted -= OnSessionDeleted;
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CurrentUnitySession.PlayerJoined -= OnPlayerJoined;
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CurrentUnitySession.PlayerLeft -= OnPlayerLeft;
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CurrentUnitySession.PlayerHasLeft -= OnPlayerHasLeft;
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CurrentUnitySession.RemovedFromSession -= OnRemovedFromSession;
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CurrentUnitySession.PlayerPropertiesChanged -= OnPlayerPropertiesChanged;
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CurrentUnitySession.SessionPropertiesChanged -= OnSessionPropertiesChanged;
@@ -312,9 +310,9 @@ void OnPlayerJoined(string playerId)
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Debug.Log($"Player joined: {playerId}");
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}
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void OnPlayerLeft(string playerId)
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void OnPlayerHasLeft(string playerId)
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{
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Debug.Log($"Player left: {playerId}");
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Debug.Log($"Player has left: {playerId}");
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}
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void OnRemovedFromSession()
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version https://git-lfs.github.com/spec/v1
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oid sha256:31d4833f59a46db0c3c4996a6a98853ec30a4d2990c66f3d5c87ac3cd4d66e31
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size 14324
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oid sha256:a1aaae34ac488350fcf9b7d9b51cff00d9574036c0115d6d444baafb8a361c7a
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size 14424

CHANGELOG.md

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@@ -8,22 +8,23 @@ Additional documentation and release notes are available at [Multiplayer Documen
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## [Unreleased]
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### Added
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* Added a welcome dialog to guide users on their first time experience
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* Added a Table of Contents with helpful resources, that can be accessed from the `Tutorials > Show Tutorials` menu
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* Added the Multiplayer Play Mode package v1.3.1 to the project
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* Added a welcome dialog to guide users on their first time experience (#888)
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* Added a Table of Contents with helpful resources, that can be accessed from the `Tutorials > Show Tutorials` menu
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* Added the Multiplayer Play Mode package v1.3.1 to the project (#890)
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### Changed
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* Upgraded Boss Room to Netcode for GameObjects v2.0.0
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* Upgraded editor version to 6000.0.25f1
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* Upgraded editor version to 6000.0.25f1 and upgraded Boss Room to Netcode for GameObjects v2.0.0 (#890)
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* Replaced Lobby and Relay standalone packages with the Multiplayer Services package v1.0.2 and the Sessions framework (#892)
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* Upgraded editor version to 6000.0.32f1 and Multiplayer Services package to v1.1.0 (#894)
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* Removed usage of ISession's deprecated PlayerLeft callback to the new PlayerHasLeft callback
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### Cleanup
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* Removed ParrelSync from the project
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* Removed ParrelSync from the project (#890)
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### Fixed
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* Fix a Healer ability doesn't work (#893)
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* Changed the way characters are oriented when using skills.
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* Added the GetTotalDamage API to the IDamagble interface. This number is your maximum health minus your current health.
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* Added the GetTotalDamage API to the IDamageable interface. This number is your maximum health minus your current health.
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* Changed the way MeleeAction selects a target when there are multiple targets to collide with. The target with the highest GetTotalDamage value (mentioned above) will be selected.
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Packages/manifest.json

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{
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"dependencies": {
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.ai.navigation": "2.0.4",
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"com.unity.cinemachine": "2.10.1",
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"com.unity.collab-proxy": "2.5.2",
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"com.unity.ai.navigation": "2.0.5",
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"com.unity.cinemachine": "2.10.3",
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"com.unity.collab-proxy": "2.6.0",
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"com.unity.ide.rider": "3.0.31",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.learn.iet-framework": "4.0.2",
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"com.unity.learn.iet-framework": "4.0.3",
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"com.unity.learn.iet-framework.authoring": "1.2.2",
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"com.unity.memoryprofiler": "1.1.1",
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"com.unity.multiplayer.center": "1.0.0",
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"com.unity.multiplayer.playmode": "1.3.1",
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"com.unity.multiplayer.playmode": "1.3.2",
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"com.unity.multiplayer.tools": "2.2.1",
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"com.unity.netcode.gameobjects": "2.0.0",
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"com.unity.performance.profile-analyzer": "1.2.2",
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"com.unity.postprocessing": "3.4.0",
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"com.unity.render-pipelines.universal": "17.0.3",
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"com.unity.services.authentication": "3.3.3",
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"com.unity.services.multiplayer": "1.0.2",
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"com.unity.services.authentication": "3.4.0",
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"com.unity.services.multiplayer": "1.1.0",
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"com.unity.test-framework": "1.4.5",
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"com.unity.timeline": "1.8.7",
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"com.unity.toolchain.macos-x86_64-linux-x86_64": "2.0.9",
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"com.unity.transport": "2.3.0",
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"com.unity.toolchain.macos-x86_64-linux-x86_64": "2.0.10",
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"com.unity.transport": "2.4.0",
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"com.unity.ugui": "2.0.0",
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"jp.hadashikick.vcontainer": "1.11.0",
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"com.unity.modules.accessibility": "1.0.0",

Packages/packages-lock.json

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"dependencies": {}
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},
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"com.unity.ai.navigation": {
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"version": "2.0.4",
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"version": "2.0.5",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.cinemachine": {
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"version": "2.10.1",
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"version": "2.10.3",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.collab-proxy": {
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"version": "2.5.2",
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"version": "2.6.0",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.learn.iet-framework": {
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"version": "4.0.2",
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"version": "4.0.3",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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}
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},
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"com.unity.multiplayer.playmode": {
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"version": "1.3.1",
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"version": "1.3.2",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.services.authentication": {
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"version": "3.3.3",
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"version": "3.4.0",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ugui": "1.0.0",
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"com.unity.services.core": "1.13.0",
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"com.unity.services.core": "1.14.0",
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"com.unity.nuget.newtonsoft-json": "3.2.1",
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"com.unity.modules.unitywebrequest": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.services.core": {
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"version": "1.13.0",
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"version": "1.14.0",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.services.multiplayer": {
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"version": "1.0.2",
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"version": "1.1.0",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.toolchain.macos-x86_64-linux-x86_64": {
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"version": "2.0.9",
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"version": "2.0.10",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.transport": {
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"version": "2.3.0",
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"version": "2.4.0",
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"depth": 0,
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"source": "registry",
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"dependencies": {

ProjectSettings/ProjectVersion.txt

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m_EditorVersion: 6000.0.25f1
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m_EditorVersionWithRevision: 6000.0.25f1 (4859ab7b5a49)
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m_EditorVersion: 6000.0.32f1
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m_EditorVersionWithRevision: 6000.0.32f1 (b2e806cf271c)
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{
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"PlayerTags": [],
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"version": "1.3.1"
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"version": "1.3.2"
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}

README.md

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### Made with and Including Utilities for Netcode for GameObjects
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<br>
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[![UnityVersion](https://img.shields.io/badge/Unity%20Version:-6000.0.25f1%20LTS-57b9d3.svg?logo=unity&color=2196F3)](https://unity.com/releases/editor/whats-new/6000.0.25)
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[![UnityVersion](https://img.shields.io/badge/Unity%20Version:-6000.0.32f1%20LTS-57b9d3.svg?logo=unity&color=2196F3)](https://unity.com/releases/editor/whats-new/6000.0.32)
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[![NetcodeVersion](https://img.shields.io/badge/Netcode%20Version:-2.0.0-57b9d3.svg?logo=unity&color=2196F3)](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/releases/tag/ngo%2F1.8.1)
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[![LatestRelease](https://img.shields.io/badge/Latest%20Github%20Release:-v2.5.0-57b9d3.svg?logo=github&color=brightgreen)](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/releases/tag/v2.5.0)
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<br><br>

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