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feat: switch back to mono and use different image for android build
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.yamato/mobile-build-and-run.yml

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@@ -40,7 +40,7 @@ Build_Player_With_Tests_Android_{{ project.name }}_{{ editor }}:
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type: Unity::VM
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# Any generic image can be used, no need to have Android tools in the image for building
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# All Android tools will be downloaded by unity-downloader-cli
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image: mobile/android-execution-base:stable
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.xlarge
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commands:
@@ -51,7 +51,7 @@ Build_Player_With_Tests_Android_{{ project.name }}_{{ editor }}:
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- unity-downloader-cli -c Editor -c Android -u {{ editor }} --fast --wait
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# Build player(s)
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- set UTR_VERSION=0.12.0
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- ./utr.bat --suite=playmode --platform=Android --editor-location=.Editor --testproject={{ project.path }} --player-save-path=build/players --artifacts_path=build/logs --scripting-backend=il2cpp --build-only --testfilter=Unity.BossRoom.Tests.Runtime
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- ./utr.bat --suite=playmode --platform=Android --editor-location=.Editor --testproject={{ project.path }} --player-save-path=build/players --artifacts_path=build/logs --scripting-backend=mono --build-only --testfilter=Unity.BossRoom.Tests.Runtime
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artifacts:
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players:
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paths:

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