File tree Expand file tree Collapse file tree 5 files changed +6
-9
lines changed
com.unity.toonshader/Runtime Expand file tree Collapse file tree 5 files changed +6
-9
lines changed Original file line number Diff line number Diff line change 1- //Auto-generated on Thu Nov 27 05:21:40 UTC 2025
1+ //Auto-generated on Fri Nov 28 12:09:28 UTC 2025
22Shader "Toon" {
33 Properties
44 {
@@ -1385,7 +1385,7 @@ Shader "Toon" {
13851385
13861386 // -------------------------------------
13871387 // Includes
1388- #include "Packages/com.unity.render-pipelines.universal/ Shaders/LitInput .hlsl"
1388+ #include "../../UniversalRP/ Shaders/UniversalToonInput .hlsl"
13891389 #include "../../UniversalRP/Shaders/UniversalBasic2D.hlsl"
13901390 ENDHLSL
13911391 }
Original file line number Diff line number Diff line change 1- //Auto-generated on Thu Nov 27 05:21:40 UTC 2025
1+ //Auto-generated on Fri Nov 28 12:09:28 UTC 2025
22Shader "Toon(Tessellation)" {
33 Properties
44 {
@@ -1422,7 +1422,7 @@ Shader "Toon(Tessellation)" {
14221422
14231423 // -------------------------------------
14241424 // Includes
1425- #include "Packages/com.unity.render-pipelines.universal/ Shaders/LitInput .hlsl"
1425+ #include "../../UniversalRP/ Shaders/UniversalToonInput .hlsl"
14261426 #include "../../UniversalRP/Shaders/UniversalBasic2D.hlsl"
14271427 ENDHLSL
14281428 }
Original file line number Diff line number Diff line change @@ -899,7 +899,7 @@ Shader "Toon" {
899899
900900 // -------------------------------------
901901 // Includes
902- #include "Packages/com.unity.render-pipelines.universal/ Shaders/LitInput .hlsl"
902+ #include "../../UniversalRP/ Shaders/UniversalToonInput .hlsl"
903903 #include "../../UniversalRP/Shaders/UniversalBasic2D.hlsl"
904904 ENDHLSL
905905 }
Original file line number Diff line number Diff line change @@ -920,7 +920,7 @@ Shader "Toon(Tessellation)" {
920920
921921 // -------------------------------------
922922 // Includes
923- #include "Packages/com.unity.render-pipelines.universal/ Shaders/LitInput .hlsl"
923+ #include "../../UniversalRP/ Shaders/UniversalToonInput .hlsl"
924924 #include "../../UniversalRP/Shaders/UniversalBasic2D.hlsl"
925925 ENDHLSL
926926 }
Original file line number Diff line number Diff line change 11#ifndef UNIVERSAL_UTS_FALLBACK_2D_INCLUDED
22#define UNIVERSAL_UTS_FALLBACK_2D_INCLUDED
33
4- float4 _MainTex_ST;
5- TEXTURE2D (_MainTex); SAMPLER (sampler_MainTex);
6-
74struct Attributes
85{
96 float4 positionOS : POSITION ;
You can’t perform that action at this time.
0 commit comments