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Description
Is there an existing issue for this?
- I have searched the existing issues
Are you using any gamescope patches or a forked version of gamescope?
- The issue occurs on upstream gamescope without any modifications
Current Behavior
Moving this to its own thread since it seems like a new bug: #1320 (comment)
Using gamescope on NVIDIA with 555 series drivers or later causes gamescope to coredump after briefly launching but only showing a black window. The issue only occurs while using gamescope's upscaling, which implements explicit sync since #1463 was merged
This issue no longer occurs if you do one of several things:
ENABLE_GAMESCOPE_WSI=0 gamescope -F fsr -- vkcubeworks, but you lose HDR without Gamescope WSI- Re-compile gamescope with explicit sync disabled here, which does not require any further workarounds at runtime.:
gamescope/src/Backends/DRMBackend.cpp
Line 72 in 6330a32
gamescope::ConVar<bool> cv_drm_debug_disable_explicit_sync( "drm_debug_disable_explicit_sync", false, "Force disable explicit sync on the DRM backend." );
The issue also does not occur on the Vulkan developer driver series.
Steps To Reproduce
- Launch
gamescope -F fsr -- vkcubeor any other upscaling method
Hardware information
- Distro: CachyOS
- CPU: 13th Gen Intel(R) Core(TM) i9-13900K
- GPU: NVIDIA GeForce RTX 4090
- Driver Version: NVIDIA 565.77 (open modules)Software information
- Desktop environment: KDE 6.2.4, Cosmic Desktop
- Session type: Wayland
- Gamescope version: latest from master commit
- Gamescope launch command(s): `gamescope -F fsr -- vkcube`Which gamescope backends have the issue you are reporting?
- Wayland (default for nested gamescope)
- DRM (default for embedded gamescope, i.e. gamescope-session)
- SDL
- OpenVR
Logging, screenshots, or anything else
Looking at my logs, it seems like it happens after Gamecope WSI establishes its swapchain.
amescope -F fsr -- vkcube
[gamescope] [Info] console: gamescope version 3.15.9-39-g248c4a0+ (gcc 14.2.1)
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
Performance will be affected.
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts'
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 5)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 6)
[gamescope] [Info] scriptmgr: Loading scripts from: '/etc/gamescope/scripts'
[gamescope] [Warn] scriptmgr: Directory '/etc/gamescope/scripts' does not exist
[gamescope] [Info] scriptmgr: Loading scripts from: '/home/matt/.config/gamescope/scripts'
[gamescope] [Warn] scriptmgr: Directory '/home/matt/.config/gamescope/scripts' does not exist
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
[gamescope] [Info] vulkan: selecting physical device 'NVIDIA GeForce RTX 4090': queue family 2 (general queue family 0)
[gamescope] [Info] vulkan: physical device supports DRM format modifiers
[gamescope] [Info] wlserver: [backend/headless/backend.c:67] Creating headless backend
[gamescope] [Info] xdg_backend: Seat name: seat0
[gamescope] [Error] vulkan: vkGetPhysicalDeviceFormatProperties2 returned zero modifiers for DRM format 0x38344241 (VkResult: 0)
[gamescope] [Error] vulkan: vkGetPhysicalDeviceFormatProperties2 returned zero modifiers for DRM format 0x38344258 (VkResult: 0)
[gamescope] [Info] vulkan: supported DRM formats for sampling usage:
[gamescope] [Info] vulkan: AR24 (0x34325241)
[gamescope] [Info] vulkan: XR24 (0x34325258)
[gamescope] [Info] vulkan: AB24 (0x34324241)
[gamescope] [Info] vulkan: XB24 (0x34324258)
[gamescope] [Info] vulkan: RG16 (0x36314752)
[gamescope] [Info] vulkan: NV12 (0x3231564E)
[gamescope] [Info] vulkan: AB4H (0x48344241)
[gamescope] [Info] vulkan: XB4H (0x48344258)
[gamescope] [Info] vulkan: AB30 (0x30334241)
[gamescope] [Info] vulkan: XB30 (0x30334258)
[gamescope] [Info] vulkan: AR30 (0x30335241)
[gamescope] [Info] vulkan: XR30 (0x30335258)
[gamescope] [Info] wlserver: Using explicit sync when available
[gamescope] [Info] wlserver: Running compositor on wayland display 'gamescope-0'
[gamescope] [Info] wlserver: [backend/headless/backend.c:17] Starting headless backend
[gamescope] [Info] wlserver: Successfully initialized libei for input emulation!
[gamescope] [Info] wlserver: [xwayland/server.c:107] Starting Xwayland on :1
[gamescope] [Info] pipewire: stream state changed: connecting
[gamescope] [Info] pipewire: stream state changed: paused
[gamescope] [Info] pipewire: stream available on node ID: 62
[gamescope] [Info] xwm: Embedded, no cursor set. Using left_ptr by default.
[gamescope] [Info] vblank: Using timerfd.
[gamescope] [Error] xdg_backend: Failed to map keymap fd.
[gamescope] [Info] xdg_backend: PreferredMetadata: Red: 0.64 0.33, Green: 0.3 0.6, Blue: 0.15 0.06, White: 0.3127 0.329, Max Luminance: 200 nits, Min Luminance: 0.05 nits, Max Full Frame Luminance: 200 nits
[gamescope] [Info] edid: Patching res 800x1280 -> 1280x720
Selected WSI platform: xcb
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment.
[Gamescope WSI] Application info:
pApplicationName: vkcube
applicationVersion: 0
pEngineName: vkcube
engineVersion: 0
apiVersion: 4194304
[Gamescope WSI] Executable name: vkcube
[Gamescope WSI] Creating Gamescope surface: xid: 0x600000
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
[Gamescope WSI] Made gamescope surface for xid: 0x600000
[Gamescope WSI] Surface state:
steam app id: 0
window xid: 0x600000
wayland surface res id: 5
layer client flags: 0x0
server hdr output enabled: false
hdr formats exposed to client: false
Selected GPU 0: NVIDIA GeForce RTX 4090, type: DiscreteGpu
[Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1.
[gamescope] [Warn] xwm: got the same buffer committed twice, ignoring.
The XKEYBOARD keymap compiler (xkbcomp) reports:
> Warning: Unsupported maximum keycode 708, clipping.
> X11 cannot support keycodes above 255.
> Warning: Could not resolve keysym XF86KbdInputAssistPrevgrou
> Warning: Could not resolve keysym XF86KbdInputAssistNextgrou
Errors from xkbcomp are not fatal to the X server
[gamescope] [Info] xdg_backend: Changed refresh to: 119.997hz
[Gamescope WSI] Creating swapchain for xid: 0x600000 - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: true
[Gamescope WSI] Created swapchain for xid: 0x600000 - imageCount: 3
[gamescope] [Info] wlserver: handle_override_window_content: (1) x11_window: 0x600000 swapchain_resource: 0x590a730aa790 surface: 0x590a7306cd20
[gamescope] [Info] wlserver: gamescope_swapchain_destroy_co swapchain: 0x590a730aa790
[gamescope] [Info] wlserver: gamescope_swapchain_destroy_co swapchain: 0x590a730aa790 GOT WAYLAND SURFACE
[gamescope] [Info] wlserver: handle_override_window_content: (3) x11_window: 0x600000 swapchain_resource: 0x590a730aa790 surface: 0x590a7306cd20 co: 0x590a730a4ea0
[gamescope] [Info] wlserver: handle_override_window_content: (1) x11_window: 0x600000 swapchain_resource: 0x590a730aa790 surface: 0x590a7306cd20
[gamescope] [Info] wlserver: handle_override_window_content: (1) x11_window: 0x600000 swapchain_resource: 0x590a730aa790 surface: 0x590a7306cd20
[gamescope] [Error] vulkan: vkImportSemaphoreFdKHR failed (VkResult: -3)
[gamescopereaper] [Info] reaper: Parent of gamescopereaper was killed. Killing children.
(EE) failed to read Wayland events: Broken pipe
fish: Job 1, 'gamescope -F fsr -- vkcube' terminated by signal SIGSEGV (Address boundary error)
It generates the following coredump:
Core was generated by `gamescope -F fsr -- vkcube'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x00005a4b01d4e580 in std::construct_at<VkSemaphore_T*, VkSemaphore_T* const&> (__location=0x7a7368140ec0) at /usr/include/c++/14.2.1/bits/stl_construct.h:97
97 { return ::new((void*)__location) _Tp(std::forward<_Args>(__args)...); }
[Current thread is 1 (Thread 0x7a73755fe6c0 (LWP 187997))]
(gdb) thread apply all bt
Thread 18 (Thread 0x7a7374dfd6c0 (LWP 187998)):
#0 0x00007a73aec5915d in syscall () from /usr/lib/libc.so.6
#1 0x00007a73ae134597 in g_cond_wait_impl (cond=0x7a73680458f8, mutex=0x7a73680458f0) at ../glib/glib/gthread-posix.c:1007
#2 g_cond_wait (cond=0x7a73680458f8, mutex=0x7a73680458f0) at ../glib/glib/gthread.c:1665
#3 0x00007a73ae0bd3bc in g_async_queue_pop_intern_unlocked (queue=0x7a73680458f0, wait=1, end_time=-1) at ../glib/glib/gasyncqueue.c:375
#4 g_async_queue_pop (queue=0x7a73680458f0) at ../glib/glib/gasyncqueue.c:409
#5 0x00007a73ae532b18 in fc_thread_func () at ../pango/pango/pangofc-fontmap.c:959
#6 0x00007a73ae1383a5 in g_thread_proxy (data=0x7a7368041850) at ../glib/glib/gthread.c:892
#7 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#8 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 17 (Thread 0x7a73953ff6c0 (LWP 187984)):
#0 0x00007a73aebd66af in __futex_abstimed_wait_common64 (private=0, futex_word=0x7a7380000f58, expected=0, op=393, abstime=0x0, cancel=true) at futex-internal.c:57
#1 __futex_abstimed_wait_common (futex_word=0x7a7380000f58, expected=0, clockid=0, abstime=0x0, private=0, cancel=true) at futex-internal.c:87
#2 __GI___futex_abstimed_wait_cancelable64 (futex_word=futex_word@entry=0x7a7380000f58, expected=expected@entry=0, clockid=clockid@entry=0, abstime=abstime@entry=0x0, private=private@entry=0) at futex-internal.c:139
#3 0x00007a73aebd9216 in __pthread_cond_wait_common (cond=0x7a7380000f30, mutex=0x5a4b2beaac50, clockid=0, abstime=0x0) at pthread_cond_wait.c:503
#4 ___pthread_cond_wait (cond=0x7a7380000f30, mutex=0x5a4b2beaac50) at pthread_cond_wait.c:618
#5 0x00007a739681264c in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#6 0x00007a7396c2eac5 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#7 0x00007a7396812864 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#8 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#9 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 16 (Thread 0x7a73a56d26c0 (LWP 187982)):
#0 0x00007a73aebd66af in __futex_abstimed_wait_common64 (private=-1769919958, futex_word=0x7a7388000f58, expected=0, op=393, abstime=0x7a73a56d1a40, cancel=true) at futex-internal.c:57
#1 __futex_abstimed_wait_common (futex_word=0x7a7388000f58, expected=0, clockid=-1519576832, abstime=0x7a73a56d1a40, private=-1769919958, cancel=true) at futex-internal.c:87
#2 __GI___futex_abstimed_wait_cancelable64 (futex_word=futex_word@entry=0x7a7388000f58, expected=expected@entry=0, clockid=clockid@entry=0, abstime=abstime@entry=0x7a73a56d1a40, private=private@entry=0) at futex-internal.c:139
#3 0x00007a73aebd9672 in __pthread_cond_wait_common (cond=0x7a7388000f30, mutex=0x5a4b2be0ed70, clockid=0, abstime=0x7a73a56d1a40) at pthread_cond_wait.c:503
#4 ___pthread_cond_timedwait64 (cond=0x7a7388000f30, mutex=0x5a4b2be0ed70, abstime=0x7a73a56d1a40) at pthread_cond_wait.c:643
#5 0x00007a73968126ac in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#6 0x00007a7396c343f1 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#7 0x00007a7396812864 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#8 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#9 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 15 (Thread 0x7a73a73fe6c0 (LWP 187978)):
#0 0x00007a73aec4e7f6 in __GI_ppoll (fds=fds@entry=0x5a4b2bd1c5c0, nfds=nfds@entry=1, timeout=<optimized out>, timeout@entry=0x0, sigmask=sigmask@entry=0x0) at ../sysdeps/unix/sysv/linux/ppoll.c:42
#1 0x00007a73ae16bf89 in ppoll (__fds=0x5a4b2bd1c5c0, __nfds=1, __timeout=0x0, __ss=0x0) at /usr/include/bits/poll2.h:101
#2 g_main_context_poll_unlocked (priority=<optimized out>, context=0x5a4b2bd1c3a0, timeout_usec=<optimized out>, fds=0x5a4b2bd1c5c0, n_fds=1) at ../glib/glib/gmain.c:4591
#3 g_main_context_iterate_unlocked.isra.0 (context=context@entry=0x5a4b2bd1c3a0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at ../glib/glib/gmain.c:4268
--Type <RET> for more, q to quit, c to continue without paging--c
#4 0x00007a73ae0fa112 in g_main_context_iteration (context=0x5a4b2bd1c3a0, may_block=may_block@entry=1) at ../glib/glib/gmain.c:4338
#5 0x00007a73ae0fa162 in glib_worker_main (data=<optimized out>) at ../glib/glib/gmain.c:6537
#6 0x00007a73ae1383a5 in g_thread_proxy (data=0x5a4b2bd05560) at ../glib/glib/gthread.c:892
#7 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#8 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 14 (Thread 0x7a73acdff6c0 (LWP 187973)):
#0 0x00007a73aec5bd56 in epoll_wait (epfd=5, events=0x7a73acdfb9c0, maxevents=1024, timeout=-1) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
#1 0x00005a4b01cbcd62 in gamescope::CWaiter<1024ul>::PollEvents (this=0x5a4b0224d040 <g_ImageWaiter>, nTimeOut=-1) at ../src/waitable.h:270
#2 0x00005a4b01cbe310 in gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::WaiterThreadFunc (this=0x5a4b0224d040 <g_ImageWaiter>, pszThreadName=0x5a4b01f7de42 "gamescope_img") at ../src/waitable.h:456
#3 0x00005a4b01cb8704 in gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}::operator()() const (__closure=0x5a4b2bcda918) at ../src/waitable.h:380
#4 0x00005a4b01cef15b in std::__invoke_impl<void, gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}>(std::__invoke_other, gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}&&) (__f=...) at /usr/include/c++/14.2.1/bits/invoke.h:61
#5 0x00005a4b01cef0cb in std::__invoke<gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}>(gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}&&) (__fn=...) at /usr/include/c++/14.2.1/bits/invoke.h:96
#6 0x00005a4b01cef016 in std::thread::_Invoker<std::tuple<gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}> >::_M_invoke<0ul>(std::_Index_tuple<0ul>) (this=0x5a4b2bcda918) at /usr/include/c++/14.2.1/bits/std_thread.h:301
#7 0x00005a4b01ceef98 in std::thread::_Invoker<std::tuple<gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}> >::operator()() (this=0x5a4b2bcda918) at /usr/include/c++/14.2.1/bits/std_thread.h:308
#8 0x00005a4b01ceee5e in std::thread::_State_impl<std::thread::_Invoker<std::tuple<gamescope::CAsyncWaiter<gamescope::Rc<commit_t, true>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}> > >::_M_run() (this=0x5a4b2bcda910) at /usr/include/c++/14.2.1/bits/std_thread.h:253
#9 0x00007a73aeef70a4 in std::execute_native_thread_routine (__p=0x5a4b2bcda910) at /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:104
#10 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#11 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 13 (Thread 0x7a73a7bff6c0 (LWP 187977)):
#0 0x00007a73aec5915d in syscall () from /usr/lib/libc.so.6
#1 0x00007a73ae134597 in g_cond_wait_impl (cond=0x5a4b2bd03fd8, mutex=0x5a4b2bd03fd0) at ../glib/glib/gthread-posix.c:1007
#2 g_cond_wait (cond=0x5a4b2bd03fd8, mutex=0x5a4b2bd03fd0) at ../glib/glib/gthread.c:1665
#3 0x00007a73ae0bd48c in g_async_queue_pop_intern_unlocked (queue=0x5a4b2bd03fd0, wait=1, end_time=-1) at ../glib/glib/gasyncqueue.c:375
#4 g_async_queue_pop_unlocked (queue=0x5a4b2bd03fd0) at ../glib/glib/gasyncqueue.c:431
#5 0x00007a73ae13abb6 in g_thread_pool_spawn_thread (data=<optimized out>) at ../glib/glib/gthreadpool.c:297
#6 0x00007a73ae1383a5 in g_thread_proxy (data=0x5a4b2bd16470) at ../glib/glib/gthread.c:892
#7 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#8 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 12 (Thread 0x7a73ac5fe6c0 (LWP 187974)):
#0 0x00007a73aec5bd56 in epoll_wait (epfd=11, events=0x7a73ac5faa00, maxevents=1024, timeout=-1) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
#1 0x00005a4b01cbcd62 in gamescope::CWaiter<1024ul>::PollEvents (this=0x5a4b022735a0 <g_LibEisWaiter>, nTimeOut=-1) at ../src/waitable.h:270
#2 0x00005a4b01d1abb4 in gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::WaiterThreadFunc (this=0x5a4b022735a0 <g_LibEisWaiter>, pszThreadName=0x5a4b01f98677 "gamescope-eis") at ../src/waitable.h:456
#3 0x00005a4b01d167c2 in gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}::operator()() const (__closure=0x5a4b2bcdca28) at ../src/waitable.h:380
#4 0x00005a4b01d28e0d in std::__invoke_impl<void, gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}>(std::__invoke_other, gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}&&) (__f=...) at /usr/include/c++/14.2.1/bits/invoke.h:61
#5 0x00005a4b01d28d97 in std::__invoke<gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}>(gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}&&) (__fn=...) at /usr/include/c++/14.2.1/bits/invoke.h:96
#6 0x00005a4b01d28cd8 in std::thread::_Invoker<std::tuple<gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}> >::_M_invoke<0ul>(std::_Index_tuple<0ul>) (this=0x5a4b2bcdca28) at /usr/include/c++/14.2.1/bits/std_thread.h:301
#7 0x00005a4b01d28be4 in std::thread::_Invoker<std::tuple<gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}> >::operator()() (this=0x5a4b2bcdca28) at /usr/include/c++/14.2.1/bits/std_thread.h:308
#8 0x00005a4b01d28a0c in std::thread::_State_impl<std::thread::_Invoker<std::tuple<gamescope::CAsyncWaiter<gamescope::CRawPointer<gamescope::IWaitable>, 1024ul>::CAsyncWaiter(char const*)::{lambda()#1}> > >::_M_run() (this=0x5a4b2bcdca20) at /usr/include/c++/14.2.1/bits/std_thread.h:253
#9 0x00007a73aeef70a4 in std::execute_native_thread_routine (__p=0x5a4b2bcdca20) at /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:104
#10 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#11 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 11 (Thread 0x7a73679ff6c0 (LWP 188000)):
#0 0x00007a73aec43737 in __GI___wait4 (pid=187999, stat_loc=0x7a73679fea04, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30
#1 0x00005a4b01c4edd6 in gamescope::Process::WaitForChild (nPid=187999) at ../src/Utils/Process.cpp:137
#2 0x00005a4b01cad3b3 in operator() (__closure=0x7a7368070118) at ../src/steamcompmgr.cpp:7410
#3 0x00005a4b01cb36b3 in std::__invoke_impl<void, LaunchNestedChildren(char**)::<lambda()> >(std::__invoke_other, struct {...} &&) (__f=...) at /usr/include/c++/14.2.1/bits/invoke.h:61
#4 0x00005a4b01cb3623 in std::__invoke<LaunchNestedChildren(char**)::<lambda()> >(struct {...} &&) (__fn=...) at /usr/include/c++/14.2.1/bits/invoke.h:96
#5 0x00005a4b01cb35a4 in std::thread::_Invoker<std::tuple<LaunchNestedChildren(char**)::<lambda()> > >::_M_invoke<0>(std::_Index_tuple<0>) (this=0x7a7368070118) at /usr/include/c++/14.2.1/bits/std_thread.h:301
#6 0x00005a4b01cb355c in std::thread::_Invoker<std::tuple<LaunchNestedChildren(char**)::<lambda()> > >::operator()(void) (this=0x7a7368070118) at /usr/include/c++/14.2.1/bits/std_thread.h:308
#7 0x00005a4b01cb3520 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<LaunchNestedChildren(char**)::<lambda()> > > >::_M_run(void) (this=0x7a7368070110) at /usr/include/c++/14.2.1/bits/std_thread.h:253
#8 0x00007a73aeef70a4 in std::execute_native_thread_routine (__p=0x7a7368070110) at /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:104
#9 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#10 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 10 (Thread 0x7a7375dff6c0 (LWP 187996)):
#0 0x00007a73aec4e27f in __GI___poll (fds=0x7a7375dfea00, nfds=2, timeout=-1) at ../sysdeps/unix/sysv/linux/poll.c:29
#1 0x00005a4b01e0c4d3 in run_pipewire (state=0x5a4b021e0ce0 <pipewire_state>) at ../src/pipewire.cpp:628
#2 0x00005a4b01e0e8a8 in std::__invoke_impl<void, void (*)(pipewire_state*), pipewire_state*> (__f=@0x5a4b2c5e5920: 0x5a4b01e0c3e4 <run_pipewire(pipewire_state*)>) at /usr/include/c++/14.2.1/bits/invoke.h:61
#3 0x00005a4b01e0e81d in std::__invoke<void (*)(pipewire_state*), pipewire_state*> (__fn=@0x5a4b2c5e5920: 0x5a4b01e0c3e4 <run_pipewire(pipewire_state*)>) at /usr/include/c++/14.2.1/bits/invoke.h:96
#4 0x00005a4b01e0e78d in std::thread::_Invoker<std::tuple<void (*)(pipewire_state*), pipewire_state*> >::_M_invoke<0ul, 1ul> (this=0x5a4b2c5e5918) at /usr/include/c++/14.2.1/bits/std_thread.h:301
#5 0x00005a4b01e0e746 in std::thread::_Invoker<std::tuple<void (*)(pipewire_state*), pipewire_state*> >::operator() (this=0x5a4b2c5e5918) at /usr/include/c++/14.2.1/bits/std_thread.h:308
#6 0x00005a4b01e0e72a in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)(pipewire_state*), pipewire_state*> > >::_M_run (this=0x5a4b2c5e5910) at /usr/include/c++/14.2.1/bits/std_thread.h:253
#7 0x00007a73aeef70a4 in std::execute_native_thread_routine (__p=0x5a4b2c5e5910) at /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:104
#8 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#9 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 9 (Thread 0x7a738cbff6c0 (LWP 187990)):
#0 0x00007a73aebd66af in __futex_abstimed_wait_common64 (private=0, futex_word=0x7a737c000f58, expected=0, op=393, abstime=0x7a738cbfe970, cancel=true) at futex-internal.c:57
#1 __futex_abstimed_wait_common (futex_word=0x7a737c000f58, expected=0, clockid=0, abstime=0x7a738cbfe970, private=0, cancel=true) at futex-internal.c:87
#2 __GI___futex_abstimed_wait_cancelable64 (futex_word=futex_word@entry=0x7a737c000f58, expected=expected@entry=0, clockid=clockid@entry=0, abstime=abstime@entry=0x7a738cbfe970, private=private@entry=0) at futex-internal.c:139
#3 0x00007a73aebd9672 in __pthread_cond_wait_common (cond=0x7a737c000f30, mutex=0x5a4b2beabb80, clockid=0, abstime=0x7a738cbfe970) at pthread_cond_wait.c:503
#4 ___pthread_cond_timedwait64 (cond=0x7a737c000f30, mutex=0x5a4b2beabb80, abstime=0x7a738cbfe970) at pthread_cond_wait.c:643
#5 0x00007a73968126ac in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#6 0x00007a7396d35f8c in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#7 0x00007a7396d21f06 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#8 0x00007a7396812864 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#9 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#10 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 8 (Thread 0x7a7394bfe6c0 (LWP 187986)):
#0 0x00007a73aebd66af in __futex_abstimed_wait_common64 (private=0, futex_word=0x7a7378000f58, expected=0, op=393, abstime=0x7a7394bfda50, cancel=true) at futex-internal.c:57
#1 __futex_abstimed_wait_common (futex_word=0x7a7378000f58, expected=0, clockid=0, abstime=0x7a7394bfda50, private=0, cancel=true) at futex-internal.c:87
#2 __GI___futex_abstimed_wait_cancelable64 (futex_word=futex_word@entry=0x7a7378000f58, expected=expected@entry=0, clockid=clockid@entry=0, abstime=abstime@entry=0x7a7394bfda50, private=private@entry=0) at futex-internal.c:139
#3 0x00007a73aebd9672 in __pthread_cond_wait_common (cond=0x7a7378000f30, mutex=0x5a4b2c34dd90, clockid=0, abstime=0x7a7394bfda50) at pthread_cond_wait.c:503
#4 ___pthread_cond_timedwait64 (cond=0x7a7378000f30, mutex=0x5a4b2c34dd90, abstime=0x7a7394bfda50) at pthread_cond_wait.c:643
#5 0x00007a73968126ac in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#6 0x00007a7396c1a88d in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#7 0x00007a7396812864 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#8 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#9 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 7 (Thread 0x7a73a4ed16c0 (LWP 187983)):
#0 0x00007a73aebd66af in __futex_abstimed_wait_common64 (private=0, futex_word=0x7a7384000f58, expected=0, op=393, abstime=0x7a73a4ed0a60, cancel=true) at futex-internal.c:57
#1 __futex_abstimed_wait_common (futex_word=0x7a7384000f58, expected=0, clockid=0, abstime=0x7a73a4ed0a60, private=0, cancel=true) at futex-internal.c:87
#2 __GI___futex_abstimed_wait_cancelable64 (futex_word=futex_word@entry=0x7a7384000f58, expected=expected@entry=0, clockid=clockid@entry=0, abstime=abstime@entry=0x7a73a4ed0a60, private=private@entry=0) at futex-internal.c:139
#3 0x00007a73aebd9672 in __pthread_cond_wait_common (cond=0x7a7384000f30, mutex=0x5a4b2bebe8d0, clockid=0, abstime=0x7a73a4ed0a60) at pthread_cond_wait.c:503
#4 ___pthread_cond_timedwait64 (cond=0x7a7384000f30, mutex=0x5a4b2bebe8d0, abstime=0x7a73a4ed0a60) at pthread_cond_wait.c:643
#5 0x00007a73968126ac in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#6 0x00007a7396c44142 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#7 0x00007a7396812864 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#8 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#9 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 6 (Thread 0x7a737760f6c0 (LWP 187991)):
#0 0x00007a738f23ac44 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#1 0x00007a738f23b210 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#2 0x00007a738f23b256 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#3 0x00007a738ec7da3e in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#4 0x00007a738d39780e in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#5 0x00007a738d52fe9e in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#6 0x00007a738ecb0971 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#7 0x00007a738ecb1d50 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#8 0x00007a738ecb2516 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#9 0x00007a738d4a8d06 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#10 0x00007a738d4a8702 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#11 0x00007a738d4c2352 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#12 0x00007a738d4a8aa4 in ?? () from /usr/lib/libnvidia-gpucomp.so.565.77
#13 0x00007a739553527a in ?? () from /usr/lib/libnvidia-glvkspirv.so.565.77
#14 0x00007a7395536196 in _nv002nvvm () from /usr/lib/libnvidia-glvkspirv.so.565.77
#15 0x00007a7396c5db48 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#16 0x00007a7396d466f4 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#17 0x00007a7396c62af2 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#18 0x00007a7396d66ed6 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#19 0x00007a7396c6324b in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#20 0x00007a7396c63959 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#21 0x00007a7396c4a01f in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#22 0x00007a7396b2f742 in ?? () from /usr/lib/libnvidia-glcore.so.565.77
#23 0x00005a4b01d30faf in CVulkanDevice::compilePipeline (this=0x5a4b02273a20 <g_device>, layerCount=4, ycbcrMask=2, type=SHADER_TYPE_RCAS, blur_layer_count=1, composite_debug=0, colorspace_mask=0, output_eotf=0, itm_enable=false) at ../src/rendervulkan.cpp:1108
#24 0x00005a4b01d3131f in CVulkanDevice::compileAllPipelines (this=0x5a4b02273a20 <g_device>) at ../src/rendervulkan.cpp:1142
#25 0x00005a4b01d2d1fd in operator() (__closure=0x5a4b2c5118b8) at ../src/rendervulkan.cpp:295
#26 0x00005a4b01d3e0be in std::__invoke_impl<void, CVulkanDevice::BInit(VkInstance, VkSurfaceKHR)::<lambda()> >(std::__invoke_other, struct {...} &&) (__f=...) at /usr/include/c++/14.2.1/bits/invoke.h:61
#27 0x00005a4b01d3e081 in std::__invoke<CVulkanDevice::BInit(VkInstance, VkSurfaceKHR)::<lambda()> >(struct {...} &&) (__fn=...) at /usr/include/c++/14.2.1/bits/invoke.h:96
#28 0x00005a4b01d3e02e in std::thread::_Invoker<std::tuple<CVulkanDevice::BInit(VkInstance, VkSurfaceKHR)::<lambda()> > >::_M_invoke<0>(std::_Index_tuple<0>) (this=0x5a4b2c5118b8) at /usr/include/c++/14.2.1/bits/std_thread.h:301
#29 0x00005a4b01d3e002 in std::thread::_Invoker<std::tuple<CVulkanDevice::BInit(VkInstance, VkSurfaceKHR)::<lambda()> > >::operator()(void) (this=0x5a4b2c5118b8) at /usr/include/c++/14.2.1/bits/std_thread.h:308
#30 0x00005a4b01d3dfe6 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<CVulkanDevice::BInit(VkInstance, VkSurfaceKHR)::<lambda()> > > >::_M_run(void) (this=0x5a4b2c5118b0) at /usr/include/c++/14.2.1/bits/std_thread.h:253
#31 0x00007a73aeef70a4 in std::execute_native_thread_routine (__p=0x5a4b2c5118b0) at /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:104
#32 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#33 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 5 (Thread 0x7a73a6bfd6c0 (LWP 187979)):
#0 0x00007a73aec5915d in syscall () from /usr/lib/libc.so.6
#1 0x00007a73ae1352a0 in g_cond_wait_until_impl (cond=<optimized out>, mutex=0x5a4b2bd051c0, end_time=<optimized out>) at ../glib/glib/gthread-posix.c:1140
#2 g_cond_wait_until (cond=<optimized out>, mutex=0x5a4b2bd051c0, end_time=<optimized out>) at ../glib/glib/gthread.c:1761
#3 0x00007a73ae0bd115 in g_async_queue_pop_intern_unlocked (queue=0x5a4b2bd051c0, wait=1, end_time=3707836681) at ../glib/glib/gasyncqueue.c:378
#4 0x00007a73ae0bd1b7 in g_async_queue_timeout_pop (queue=0x5a4b2bd051c0, timeout=<optimized out>) at ../glib/glib/gasyncqueue.c:501
#5 0x00007a73ae13ad90 in g_thread_pool_wait_for_new_pool () at ../glib/glib/gthreadpool.c:167
#6 g_thread_pool_thread_proxy (data=<optimized out>) at ../glib/glib/gthreadpool.c:394
#7 0x00007a73ae1383a5 in g_thread_proxy (data=0x7a7398000b90) at ../glib/glib/gthread.c:892
#8 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#9 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 4 (Thread 0x7a73a63fc6c0 (LWP 187980)):
#0 0x00007a73aec4e7f6 in __GI_ppoll (fds=fds@entry=0x7a7390000b90, nfds=nfds@entry=2, timeout=<optimized out>, timeout@entry=0x0, sigmask=sigmask@entry=0x0) at ../sysdeps/unix/sysv/linux/ppoll.c:42
#1 0x00007a73ae16bf89 in ppoll (__fds=0x7a7390000b90, __nfds=2, __timeout=0x0, __ss=0x0) at /usr/include/bits/poll2.h:101
#2 g_main_context_poll_unlocked (priority=<optimized out>, context=0x7a739c005b20, timeout_usec=<optimized out>, fds=0x7a7390000b90, n_fds=2) at ../glib/glib/gmain.c:4591
#3 g_main_context_iterate_unlocked.isra.0 (context=0x7a739c005b20, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at ../glib/glib/gmain.c:4268
#4 0x00007a73ae100477 in g_main_loop_run (loop=0x7a739c007f90) at ../glib/glib/gmain.c:4475
#5 0x00007a73ab160abc in gdbus_shared_thread_func (user_data=0x7a739c005af0) at ../glib/gio/gdbusprivate.c:284
#6 0x00007a73ae1383a5 in g_thread_proxy (data=0x7a739c005c40) at ../glib/glib/gthread.c:892
#7 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#8 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 3 (Thread 0x7a73abdfd6c0 (LWP 187975)):
#0 0x00007a73aec5bd56 in epoll_wait (epfd=15, events=0x7a73abdfc950, maxevents=4, timeout=-1) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
#1 0x00005a4b01c2e85a in gamescope::CWaiter<4ul>::PollEvents (this=0x5a4b2bcee228, nTimeOut=-1) at ../src/waitable.h:270
#2 0x00005a4b01c2461c in gamescope::CWaylandInputThread::ThreadFunc (this=0x5a4b2bcee220) at ../src/Backends/WaylandBackend.cpp:2421
#3 0x00005a4b01c23f95 in operator() (__closure=0x5a4b2bce8808) at ../src/Backends/WaylandBackend.cpp:2329
#4 0x00005a4b01c28154 in std::__invoke_impl<void, gamescope::CWaylandInputThread::CWaylandInputThread()::<lambda()> >(std::__invoke_other, struct {...} &&) (__f=...) at /usr/include/c++/14.2.1/bits/invoke.h:61
#5 0x00005a4b01c28117 in std::__invoke<gamescope::CWaylandInputThread::CWaylandInputThread()::<lambda()> >(struct {...} &&) (__fn=...) at /usr/include/c++/14.2.1/bits/invoke.h:96
#6 0x00005a4b01c280c4 in std::thread::_Invoker<std::tuple<gamescope::CWaylandInputThread::CWaylandInputThread()::<lambda()> > >::_M_invoke<0>(std::_Index_tuple<0>) (this=0x5a4b2bce8808) at /usr/include/c++/14.2.1/bits/std_thread.h:301
#7 0x00005a4b01c2808a in std::thread::_Invoker<std::tuple<gamescope::CWaylandInputThread::CWaylandInputThread()::<lambda()> > >::operator()(void) (this=0x5a4b2bce8808) at /usr/include/c++/14.2.1/bits/std_thread.h:308
#8 0x00005a4b01c2802c in std::thread::_State_impl<std::thread::_Invoker<std::tuple<gamescope::CWaylandInputThread::CWaylandInputThread()::<lambda()> > > >::_M_run(void) (this=0x5a4b2bce8800) at /usr/include/c++/14.2.1/bits/std_thread.h:253
#9 0x00007a73aeef70a4 in std::execute_native_thread_routine (__p=0x5a4b2bce8800) at /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:104
#10 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#11 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
Thread 2 (Thread 0x7a73ae84dfc0 (LWP 187972)):
#0 0x00007a73aec4e27f in __GI___poll (fds=0x7ffd3b84aa10, nfds=2, timeout=-1) at ../sysdeps/unix/sysv/linux/poll.c:29
#1 0x00005a4b01d0e71f in wlserver_run () at ../src/wlserver.cpp:1940
#2 0x00005a4b01d04aa2 in main (argc=5, argv=0x7ffd3b84ac28) at ../src/main.cpp:987
Thread 1 (Thread 0x7a73755fe6c0 (LWP 187997)):
#0 0x00005a4b01d4e580 in std::construct_at<VkSemaphore_T*, VkSemaphore_T* const&> (__location=0x7a7368140ec0) at /usr/include/c++/14.2.1/bits/stl_construct.h:97
#1 0x00005a4b01d48786 in std::allocator_traits<std::allocator<VkSemaphore_T*> >::construct<VkSemaphore_T*, VkSemaphore_T* const&> (__a=..., __p=0x7a7368140ec0) at /usr/include/c++/14.2.1/bits/alloc_traits.h:536
#2 std::vector<VkSemaphore_T*, std::allocator<VkSemaphore_T*> >::_M_realloc_append<VkSemaphore_T* const&> (this=0x7a73755fd0f0) at /usr/include/c++/14.2.1/bits/vector.tcc:634
#3 0x00005a4b01d43825 in std::vector<VkSemaphore_T*, std::allocator<VkSemaphore_T*> >::push_back (this=0x7a73755fd0f0, __x=<error reading variable: Cannot access memory at address 0x8>) at /usr/include/c++/14.2.1/bits/stl_vector.h:1294
#4 0x00005a4b01d31ae7 in CVulkanDevice::submitInternal (this=0x5a4b02273a20 <g_device>, cmdBuffer=0x5a4b2bd64880) at ../src/rendervulkan.cpp:1256
#5 0x00005a4b01d31d8e in CVulkanDevice::submit (this=0x5a4b02273a20 <g_device>, cmdBuffer=std::unique_ptr<CVulkanCmdBuffer> = {...}) at ../src/rendervulkan.cpp:1291
#6 0x00005a4b01d3c991 in vulkan_composite (frameInfo=0x7a73755fd5c0, pPipewireTexture=..., partial=false, pOutputOverride=..., increment=false, pInCommandBuffer=std::unique_ptr<CVulkanCmdBuffer> = {...}) at ../src/rendervulkan.cpp:4079
#7 0x00005a4b01ca98b6 in update_wayland_res (doneCommits=0x7a7368000c80, w=0x7a73680cdd70, reslistentry=...) at ../src/steamcompmgr.cpp:6521
#8 0x00005a4b01ca9df1 in check_new_xwayland_res (ctx=0x7a7368000b70) at ../src/steamcompmgr.cpp:6608
#9 0x00005a4b01caecb7 in steamcompmgr_main (argc=5, argv=0x7ffd3b84ac28) at ../src/steamcompmgr.cpp:7822
#10 0x00005a4b01d04b3b in steamCompMgrThreadRun (argc=5, argv=0x7ffd3b84ac28) at ../src/main.cpp:999
#11 0x00005a4b01d05ac5 in std::__invoke_impl<void, void (*)(int, char**), int, char**> (__f=@0x5a4b2c5e6088: 0x5a4b01d04b01 <steamCompMgrThreadRun(int, char**)>) at /usr/include/c++/14.2.1/bits/invoke.h:61
#12 0x00005a4b01d05a06 in std::__invoke<void (*)(int, char**), int, char**> (__fn=@0x5a4b2c5e6088: 0x5a4b01d04b01 <steamCompMgrThreadRun(int, char**)>) at /usr/include/c++/14.2.1/bits/invoke.h:96
#13 0x00005a4b01d05939 in std::thread::_Invoker<std::tuple<void (*)(int, char**), int, char**> >::_M_invoke<0ul, 1ul, 2ul> (this=0x5a4b2c5e6078) at /usr/include/c++/14.2.1/bits/std_thread.h:301
#14 0x00005a4b01d058d6 in std::thread::_Invoker<std::tuple<void (*)(int, char**), int, char**> >::operator() (this=0x5a4b2c5e6078) at /usr/include/c++/14.2.1/bits/std_thread.h:308
#15 0x00005a4b01d058ba in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)(int, char**), int, char**> > >::_M_run (this=0x5a4b2c5e6070) at /usr/include/c++/14.2.1/bits/std_thread.h:253
#16 0x00007a73aeef70a4 in std::execute_native_thread_routine (__p=0x5a4b2c5e6070) at /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:104
#17 0x00007a73aebda386 in start_thread (arg=<optimized out>) at pthread_create.c:447
#18 0x00007a73aec5bb0c in __clone3 () from /usr/lib/libc.so.6
awsms, colonthreeing, fxzzi, Arcitec and Yasand123
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