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Merge branch 'adamrehn:master' into suggested-msvc-version
2 parents d2d08e0 + 2a1e922 commit fb01e83

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src/ue4docker/dockerfiles/ue4-build-prerequisites/windows/install-prerequisites.ps1

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@@ -57,6 +57,8 @@ Copy-Item -Path "*\x64\vulkan-1.dll" -Destination C:\Windows\System32\
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$visual_studio_build = $args[0]
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$unreal_engine_version = $args[1]
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Write-Output "UE version: $unreal_engine_version"
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if ($visual_studio_build -eq "15")
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{
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$windows_sdk_version = 18362
@@ -70,11 +72,13 @@ else
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# NOTE: See suggested components https://github.com/EpicGames/UnrealEngine/blob/release/Engine/Config/Windows/Windows_SDK.json
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if ($unreal_engine_version.StartsWith("5.4"))
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{
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Write-Output "Usage MSVC build tools for UE 5.4"
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$windows_sdk_version = 22621
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$vs_tools_version = "14.38.17.8"
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}
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elseif ($unreal_engine_version.StartsWith("5.5") -or $unreal_engine_version.StartsWith("5.6"))
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{
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Write-Output "Usage MSVC build tools for UE 5.5 or higher"
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$windows_sdk_version = 22621
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$windows_os_version = "Windows11SDK"
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$vs_tools_version = "14.38.17.8"

src/ue4docker/infrastructure/BuildConfiguration.py

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@@ -36,6 +36,7 @@
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"5.3.0": 27405482,
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"5.4.0": 33043543,
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"5.5.0": 37670630,
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"5.6.0": 43139311,
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}
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