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Axmol vs Cocos2d‐x
Dani Alias edited this page Feb 5, 2024
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This is a comparison between the latest versions of Cocos2d-x (v4.0) and Axmol Engine (2.1.1).
| Cocos2d-x v4.0 | Axmol Engine 2.1.1 | |
|---|---|---|
| Languages | C++11, Javascript, Lua | C++20, Lua |
| Platforms | iOS, Android, Windows, Mac, HTML5 | iOS, Android, Windows, Linux, Mac, Xbox (UWP), WebAssembly |
| Engines | Metal, OpenGL ES 2.0 | Metal, OpenGL ES 2.0 / 3.0, OpenGL 3.3, ANGLE GLES 3.0+, WebGL 2.0 |
| Extensions | GUI, Particle3D | Spine, Live2D, Dragonbones, FairyGUI, ImGUI, GUI, Effekseer, Particle3D |
| Performance (1) | Nodes 14303, Triangles 257454 | Nodes 20493, Triangles 368874 |
| Latest version | Oct 2019 | Jan 2024 |
(1) Cpp-test Dynamic SpritePolygon Performance, tested on a RTX3070, Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz