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Merge pull request #562 from bugsnag/tms/test-timeouts
Increase timeout for macOS e2e tests
2 parents 4a4bcf9 + c50434e commit 90d4b7d

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.buildkite/pipeline.full.yml

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@@ -72,7 +72,7 @@ steps:
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# Run macOS desktop tests
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#
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- label: Run MacOS e2e tests for Unity 2018
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timeout_in_minutes: 30
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timeout_in_minutes: 60
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depends_on: 'cocoa-webgl-2018-fixtures'
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agents:
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queue: macos-12-arm-unity
@@ -89,7 +89,7 @@ steps:
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- scripts/ci-run-macos-tests.sh
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- label: Run MacOS e2e tests for Unity 2019
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timeout_in_minutes: 30
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timeout_in_minutes: 60
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depends_on: 'cocoa-webgl-2019-fixtures'
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agents:
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queue: macos-12-arm-unity
@@ -106,7 +106,7 @@ steps:
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- scripts/ci-run-macos-tests.sh
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- label: Run MacOS e2e tests for Unity 2021
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timeout_in_minutes: 30
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timeout_in_minutes: 60
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depends_on: 'cocoa-webgl-2021-fixtures'
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agents:
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queue: macos-12-arm-unity

.buildkite/pipeline.yml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ steps:
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# Run desktop tests
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#
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- label: Run MacOS e2e tests for Unity 2020
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timeout_in_minutes: 30
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timeout_in_minutes: 60
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depends_on: 'cocoa-webgl-2020-fixtures'
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agents:
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queue: macos-12-arm-unity

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