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When using #build, it will either say that the schematic was sucessfully loaded, and do nothing, or say the same, and start pathfinding somewhere random just to freeze there and stop moving (while still pathfinding) #4891

@RandomSlovak

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@RandomSlovak

I use minecraft version 1.20.1
My version of Baritone: baritone-api-forge-1.10.3
My version of WorldEdit (that I used to make the schematic): worldedit-mod-7.2.15

I created a schematic in 1.20.1, using WorldEdit, and now it refuses to build itself.The file is .schematic, and it is in the correct folder:
C:\Users\User\AppData\Roaming.minecraft\schematics
I set these to true:
I already set my mods to true
allowBreak
allowInventory
allowPlace
legitMine
I have all the materials needed

Is there anything I am missing?

Update: I just tried to convert the schematic to 1.12 using https://puregero.github.io/SchemToSchematic/ and it didn't work

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