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Update introduction.md
Update minimum version + some rewording
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documentation/introduction.md

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## What is Dialogic 2?
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The Dialogic plugin allows you to easily create in-game dialogs or fully fledged **Visual Novels** with Godot.
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The Dialogic plugin allows you to easily create **in-game dialogs** or fully fledged **Visual Novels** with Godot.
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Let's get an overview of what Dialogic 2 can do for you!
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### 1. Timelines!
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They control the flow of your story. They can be edited in a writer-friendly **Visual Editor** or your editor of choice.
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Timelines represent your Dialogs. They are a list of events (e.g. text, conditions, animations, signals, etc.) and control the flow of your story. You can edit them in a writer-friendly **Visual Editor**, our very efficient **Text Editor** or any text editor of your choice.
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The **Visual Editor** has each event as a movable block with easy to use fields:
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![Dialogic 2: Timeline in Visual Mode](media/introduction/visual_timeline.png)
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If you prefer to write your timelines as pure text, you can do that too! Dialogic even has a powerful text editor with autocompletion and syntax highlighting. You can use any text editor, though. Here is the same timeline in text format:
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The **Text Editor** allows you to write events in pure text format. It provides syntax highlighting and auto-completion making writing timelines super efficient. You can use any text editor, though. Here is the same timeline in the text format:
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```dtl
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join juliet 1
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- Visual Novels
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    jump VNs
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- JRPG
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    jump other_timeline
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    jump other_timeline/
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```
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No threads attached; you can mix and match as you please!
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No strings attached; you can mix and match as you please!
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### 2. Events
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There are several problems to overcome when upgrading from Dialogic 1.
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First, Dialogic 1 is exclusively for Godot 3, while Dialogic 2 requires Godot 4.1 or higher.
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Hence, your project must work in Godot 4.1, it's a very different engine with plenty of changes.
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First, Dialogic 1 is exclusively for Godot 3.x, while Dialogic 2 requires Godot 4.3 or higher.
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Hence, your project must work in that Godot version first, it's a very different engine with plenty of changes.
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If you have already made a lot of progress in your game, there is no reason to upgrade. We recommend you stick to Godot 3 and Dialogic 1.

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