Releases: elliotttate/OpenXR-CAS
Releases · elliotttate/OpenXR-CAS
OpenXR Sharpener v1.1.0 - FakeHDR Enhancement
What's New in v1.1.0
✨ New Features
- FakeHDR Post-Processing Effect: Added a new optional FakeHDR shader pass that enhances visual quality with pseudo-HDR effects
- Configurable power and dual-radius parameters for fine-tuning
- Applied after CAS sharpening and before Levels adjustment
- Disabled by default for backward compatibility
🔧 Configuration Options
New configuration parameters added to OpenXR-CAS.cfg:
fakehdr_enable: Enable/disable FakeHDR effect (0 or 1, default: 0)fakehdr_power: HDR power adjustment (default: 1.30)fakehdr_radius1: Inner blur radius (default: 0.793)fakehdr_radius2: Outer blur radius (default: 0.87)
🛠️ Technical Updates
- Updated to Visual Studio 2022 toolset (v143) for improved compatibility
- Automatic configuration migration: existing config files will be updated with FakeHDR defaults
- Optimized shader pipeline with proper resource management
📝 Notes
- FakeHDR settings are automatically appended to existing configuration files
- The effect chain is now: CAS → FakeHDR (optional) → Levels (optional)
- All features remain fully configurable via the OpenXR-CAS.cfg file
🔗 Full Changelog
OpenXR Sharpener v1.0.0
OpenXR Sharpener v1.0.0
Initial release of OpenXR Sharpener - an OpenXR API layer that applies AMD FidelityFX CAS sharpening to VR applications.
Features
- AMD FidelityFX CAS (Contrast Adaptive Sharpening)
- Optional Levels adjustment (black/white points and gamma)
- Minimal performance overhead
- Works with any D3D11 OpenXR application
- Compatible with all OpenXR runtimes (SteamVR, Oculus, WMR, etc.)
Installation
- Download and extract the ZIP file
- Run as administrator
- Launch any OpenXR VR application - sharpening will be applied automatically
Configuration
Edit the config file at to adjust:
- Sharpness strength (0.0 to 1.0+)
- Levels adjustment (black/white points, gamma)
See README for detailed configuration options.
Requirements
- Windows 10/11 x64
- Direct3D 11 compatible VR application
- OpenXR runtime