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Merge pull request #1220 from endlessm/wjt/void-chromakey-remove-unused-wipe-progress-parameter
Void chromakey: remove unused wipe_progress parameter
2 parents 1f35030 + 72248f3 commit c100a78

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scenes/game_elements/props/void/components/void_chromakey.gdshader

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@@ -36,8 +36,6 @@ uniform vec4 chroma_key: source_color = vec4(1.0, 0.0, 0.0, 1.0);
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*/
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uniform vec4 background_color: source_color = vec4(0.086, 0.11, 0.18, 1.0);
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uniform vec2 wipe_progress;
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// The origin is the upper-left corner of the screen and coordinates ranging from (0.0, 0.0) to viewport size.
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varying vec2 screen_pos;
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scenes/game_elements/props/void/void_chromakey_material.tres

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@@ -17,4 +17,3 @@ shader_parameter/sparsity = 20.0
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shader_parameter/flicker_rate = 7.0
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shader_parameter/chroma_key = Color(1, 0, 0, 1)
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shader_parameter/background_color = Color(0.086, 0.11, 0.18, 1)
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shader_parameter/wipe_progress = Vector2(0, 0)

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