|
| 1 | +var settings = Object.assign({ |
| 2 | + beginner: false, |
| 3 | + colour: false, |
| 4 | +}, require('Storage').readJSON("blockclock.json", true) || {}); |
| 5 | + |
| 6 | +// Gap between digits. |
| 7 | +const digitGap = settings.beginner ? 4 : 3; |
| 8 | +const blockGap = settings.beginner ? 0 : 3; |
| 9 | +// Size of a block ("pixel"). |
| 10 | +const blockSize = settings.beginner ? 41 : 40; |
| 11 | +// Colours. |
| 12 | +const colours = { |
| 13 | + normal: ["#000", "#fff"], |
| 14 | + colour: [ |
| 15 | + "#000", "#ff0", "#0ff", "#0f0", "#f0f", |
| 16 | + ], |
| 17 | +}; |
| 18 | +// A digit is made-up of four blocks. |
| 19 | +// [0][1] |
| 20 | +// [2][3] |
| 21 | +const digits = [ |
| 22 | + [ |
| 23 | + // Top left |
| 24 | + [0,0], |
| 25 | + [1 * blockSize, 1 * blockSize] |
| 26 | + ], |
| 27 | + [ |
| 28 | + // Top right |
| 29 | + [1 * blockSize + blockGap, 0], |
| 30 | + [2 * blockSize + blockGap, 1 * blockSize] |
| 31 | + ], |
| 32 | + [ |
| 33 | + // Bottom left |
| 34 | + [0, 1 * blockSize + blockGap], |
| 35 | + [1 * blockSize, 2 * blockSize + blockGap] |
| 36 | + ], |
| 37 | + [ |
| 38 | + // Bottom right |
| 39 | + [1 * blockSize + blockGap, 1 * blockSize + blockGap], |
| 40 | + [2 * blockSize + blockGap, 2 * blockSize + blockGap] |
| 41 | + ] |
| 42 | +]; |
| 43 | +// Top-left of each digit. |
| 44 | +const digitGrid = [ |
| 45 | + [ |
| 46 | + // Hour tens |
| 47 | + digitGap, |
| 48 | + digitGap |
| 49 | + ], |
| 50 | + [ |
| 51 | + // Hour units |
| 52 | + 2 * digitGap + blockGap + 2 * blockSize, |
| 53 | + digitGap |
| 54 | + ], |
| 55 | + [ |
| 56 | + // Minute tens |
| 57 | + digitGap, |
| 58 | + 2 * digitGap + blockGap + 2 * blockSize |
| 59 | + ], |
| 60 | + [ |
| 61 | + // Minute units |
| 62 | + 2 * digitGap + blockGap + 2 * blockSize, |
| 63 | + 2 * digitGap + blockGap + 2 * blockSize] |
| 64 | +]; |
| 65 | + |
| 66 | +// Decimal representation of the digit's binary value. |
| 67 | +const numbers = [0, 5, 6, 7, 9, 14, 11, 12, 15, 13]; |
| 68 | + |
| 69 | +// Global timer. |
| 70 | +let timer = null; |
| 71 | + |
| 72 | +function getArray(num) { |
| 73 | + return num.toString(2).padStart(4, 0).split("").map(Number); |
| 74 | +} |
| 75 | + |
| 76 | +function buildBangleClock() { |
| 77 | + // Clear background. |
| 78 | + g.clear(1); |
| 79 | + //Bangle.drawWidgets(); |
| 80 | + g.reset(); |
| 81 | + // Set background. |
| 82 | + g.setColor("#000"); |
| 83 | + g.fillRect(0, 0, g.getWidth(), g.getWidth()); |
| 84 | + |
| 85 | + const time = new Date(); |
| 86 | + // Get numbers. |
| 87 | + const clockDigits = getDigits(time); |
| 88 | + for (const idx in clockDigits) { |
| 89 | + buildBangleDigit(~~idx, clockDigits[idx]); |
| 90 | + } |
| 91 | + |
| 92 | + const t = time.getSeconds()*1000 + time.getMilliseconds(); |
| 93 | + timer = setTimeout(buildBangleClock, 60000 - t); // time till next minute |
| 94 | +} |
| 95 | + |
| 96 | +function getDigits(time) { |
| 97 | + const hours = `${time.getHours()}`.padStart(2, 0).split(""); |
| 98 | + const hourDigit1 = hours[0], hourDigit2 = hours[1]; |
| 99 | + const minutes = `${time.getMinutes()}`.padStart(2, 0).split(""); |
| 100 | + const minDigit1 = minutes[0], minDigit2 = minutes[1]; |
| 101 | + |
| 102 | + return [ |
| 103 | + numbers[~~hourDigit1], |
| 104 | + numbers[~~hourDigit2], |
| 105 | + numbers[~~minDigit1], |
| 106 | + numbers[~~minDigit2] |
| 107 | + ]; |
| 108 | +} |
| 109 | + |
| 110 | +function buildBangleDigit(pos, number) { |
| 111 | + const digitArray = getArray(number); |
| 112 | + // Draw each of the four blocks. |
| 113 | + for (let block=0; block<4; block++) { |
| 114 | + if (settings.colour) { |
| 115 | + g.setColor( |
| 116 | + digitArray[block] |
| 117 | + ? colours.colour[pos + 1] |
| 118 | + : colours.colour[0] |
| 119 | + ); |
| 120 | + } else { |
| 121 | + g.setColor(colours.normal[~~digitArray[block]]); |
| 122 | + } |
| 123 | + g.fillRect( |
| 124 | + digitGrid[pos][0] + digits[block][0][0], |
| 125 | + digitGrid[pos][1] + digits[block][0][1], |
| 126 | + digitGrid[pos][0] + digits[block][1][0], |
| 127 | + digitGrid[pos][1] + digits[block][1][1] |
| 128 | + ); |
| 129 | + } |
| 130 | +} |
| 131 | + |
| 132 | +Bangle.on("lcdPower", function(on) { |
| 133 | + if (on) { |
| 134 | + buildBangleClock(); |
| 135 | + } else { |
| 136 | + if (timer) { |
| 137 | + clearTimeout(timer); |
| 138 | + } |
| 139 | + } |
| 140 | +}); |
| 141 | +Bangle.setUI("clock"); |
| 142 | +buildBangleClock(); |
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