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enhancementNew feature or requestNew feature or requesthelp wantedExtra attention is neededExtra attention is neededwindowsRelates to gamepads_windowsRelates to gamepads_windows
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gamepads_windows
currently appears to use the Joysticks API. As per its documentation, it has now been superseded by Windows.Gaming.Input, which provides some functionality comparable to the Game Controller Library provided by Apple.
There is a larger project to make Windows APIs accessible as Dart packages via FFI. One such package is windows_gaming
. https://github.com/halildurmus/dartwinrt/tree/main/packages/windows_gaming
It may be worth exploring making use of this package.
EDIT: I've come to understand that migrating to this API may affect compatibility with controllers that don't support XInput.
Taormina
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enhancementNew feature or requestNew feature or requesthelp wantedExtra attention is neededExtra attention is neededwindowsRelates to gamepads_windowsRelates to gamepads_windows