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[LWJGL] GLFW_VERSION_UNAVAILABLE error on MacBook Pro 2015 #2

@johnboy14

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@johnboy14

I receive the following error when running the Main class on my Macbook Pro. My Macbook pro currently supports OpenGL 4.1. So I'm utterly confused about this error.

[LWJGL] GLFW_VERSION_UNAVAILABLE error
	Description : NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above
	Stacktrace  :
		org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1649)
		org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1827)
		core.kernel.Window.create(Window.java:61)
		core.kernel.CoreEngine.createWindow(CoreEngine.java:41)
		core.Main.main(Main.java:9)

https://support.apple.com/en-us/HT202823

MacBook Pro (Retina, 15-inch, Mid 2015) AMD Radeon R9 M370X 4.1 1.2

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