Geode v2.0.0-beta.1 #425
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Our first Geode v2.0 beta! 2.2 support and much more.
No MacOS release yet, as no one has done much progress on it.
v2.0.0-beta.1
gdas a required key in mod.json, to specify target GD version (f7a3947)matjson(b9a09f7)AsyncWebRequestclass (d56c70f)postFieldsrenamed tobodyandbodyRawcustomRequestrenamed tomethodCCDictionaryExt, now 2nd template arg must be a pointer, making it more similar to std::map (e1b7b1f)mod.json, most importantlyrequiredin dependencies (39d372c, b4235bb)There are many other things included in the v1.4.0 changelog. However since that version never officially released, heres their changes:
v1.4.0
utils::file::openFolderlogcatin order to get crash reports, so reopening the game is required to generate them[[link(android)]]in order to be linkedits in media nowAndroid/data/com.geode.launcher/filesgame, save files insaveLoadingLayer(ef47647)GEODE_HIDDENto inline unique functions (71a79ab)CCNode::removeChildByIDexport (23cd456)MDTextAreafit its size (140f38b)SimpleTextArea(7f277a7).geodefiles (5c765c6)Pull Requests
New Contributors
@altalk23 @HJfod
Full Changelog: v1.3.10...v2.0.0-beta.1
This discussion was created from the release Geode v2.0.0-beta.1.
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