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docs(Godot): Mark screenshot option as experimental (#14988)
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docs/platforms/godot/configuration/options.mdx

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If enabled, the SDK will try to take a screenshot and attach it to the event.
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<Alert level="warning" title="Important">
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This feature is experimental and may impact performance when capturing screenshots. We recommend testing before enabling in production.
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</Alert>
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</ConfigKey>
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<ConfigKey name="screenshot-level">
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docs/platforms/godot/enriching-events/screenshots/index.mdx

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## Enabling Screenshots
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Because screenshots may contain <PlatformLink to="/data-management/sensitive-data/">PII</PlatformLink>, they are an opt-in feature. To attach screenshots to your events, navigate to **Project Settings > Sentry > Options** and enable the **Attach Screenshot** option:
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<Alert level="warning" title="Important">
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Screenshots are experimental in Sentry for Godot and may impact performance when capturing screenshots. We recommend testing before enabling in production.
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</Alert>
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Because screenshots may contain <PlatformLink to="/data-management/sensitive-data/">PII</PlatformLink>, they are an opt-in feature. To attach screenshots to your events, navigate to **Project Settings > Sentry > Experimental** and enable the **Attach Screenshot** option:
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![Enabling Screenshots in Project Settings](./img/project-settings.png)
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