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Merge pull request #34 from willnationsdev/readme
Update README with an example image & compatibility branch directions.
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README.md

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This plugin simplifies plugin development for those wanting to make tools for the Godot Editor.
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It adds a dropdown and refresh button to the main toolbar in the top-right corner of the Godot Editor. *Other* plugins' directory names will show up in the dropdown, and clicking the refresh button will simply toggle the plugin off and then back on.
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> The `master` branch supports Godot 4.2+. For Godot 4.0-4.1, see the `4.0` branch. For Godot 3, see the `3.x` branch.
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The plugin adds a dropdown and refresh button to the main toolbar in the top-right corner of the Godot Editor. *Other* plugins' names will show up in the dropdown. Clicking the refresh button will toggle the plugin off and then back on. Disabled plugins still appear in the list & be toggleable (effectively just enabling them), but will ask to confirm beforehand.
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Here's an example of working on a WIP internal "GodotTools" plugin amidst an in-development project:
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![example of dropdown](./example_dropdown.png)
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This makes it much easier to iterate on a single plugin since rather than having to...
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example_dropdown.png

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