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Adds support for creating SharedTextureMemory from a D3D12Resource
without the need for a shared handle - through a new
SharedTextureMemoryD3D12ResourceDescriptor.
Change-Id: Ib9ad171eb1e0892c11dbe1524d7dce792dfdc92c
Bug: 425864542
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/268055
Reviewed-by: Rafael Cintron <[email protected]>
Commit-Queue: Sahir Vellani <[email protected]>
Reviewed-by: Kai Ninomiya <[email protected]>
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