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Missing J3MD template with code based shaders #664

@grizeldi

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@grizeldi

Currently the only template we have for J3MD files is based on shader nodes, requiring some unnecessary boilerplate removal/addition to get the J3MD into an usable state if you want to write code based shaders. So an empty template for code shaders or maybe even a way to create a j3md, frag and vert file combo would be a nice UX improvement.

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