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VDBs #31

@jasonwebb

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@jasonwebb

A coding technique (data structure) used for volumetric modelling and simulation, standard in VFX software like Houdini. Stands for "Volumetric, Dynamic grid that shares several characteristics with B+ trees.". Kind of like an octree, but has the advantage of not wasting any storage space or computing power on empty voxels.

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