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4 | 4 |
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5 | 5 | An **Golden Sun Engine** entirely built in HTML5 with [PhaserJS CE 2.19.0](http://phaser.io/). |
6 | 6 |
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7 | | -**See the [DEMO](https://jjppof.github.io/goldensun_html5/index).** Use Chromium based browsers. Don't use Firefox. |
| 7 | +**See the [DEMO](https://jjppof.github.io/goldensun_html5/index).** Use Chromium-based browsers. Don't use Firefox. |
8 | 8 |
|
9 | | -- With this project, **people should be able to make a GS like game without any programming skills**. |
| 9 | +- With this project, **people should be able to make a GS-like game without any programming skills**. |
10 | 10 | - **This repository is just the engine**. I'm not planning to do many maps, animations, items etc. Content here is just enough to show the functionalities. |
11 | 11 | - This project does not aim to do exactly the same engine as GS, but very similar. |
12 | | -- **WE NEED HELP!** Please, feel free to reach me if you want to do so. Join our [**discord server**](https://discord.gg/fYFSxPMjmS). |
| 12 | +- **WE NEED HELP!** Please feel free to reach out to me if you want to do so. Join our [**discord server**](https://discord.gg/fYFSxPMjmS). |
13 | 13 | - If you found any bug, please create an [issue](https://github.com/jjppof/goldensun_html5/issues/new) for it. |
14 | | -- Issues are not very well explained, feel free to reach me for details about them. |
| 14 | +- Issues are not very well explained. Feel free to reach out to me for details about them. |
15 | 15 | - Check the [wiki](https://github.com/jjppof/goldensun_html5/wiki) for database configuration, tutorials and project tech information. |
16 | 16 | - This project deployment is a desktop application. |
17 | 17 | - Check the [latest updates](https://github.com/jjppof/goldensun_html5/discussions/categories/updates). |
18 | 18 |
|
19 | 19 | ## Development environment |
20 | 20 |
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21 | 21 | GS-HTML5 supports both Javascript (legacy) and Typescript. We use [Webpack](https://webpack.js.org/) to build the bundle and serve the development environment. |
22 | | -- I strongly recomend using [Visual Studio Code](https://code.visualstudio.com/download) to develop. |
| 22 | +- I strongly recommend using [Visual Studio Code](https://code.visualstudio.com/download) to develop. |
23 | 23 | - Install dev dependencies by running `npm install` in the root folder. |
24 | 24 | - Use `npm start` to start the development server. |
25 | | -- Check the [general guidelines](https://github.com/jjppof/goldensun_html5/wiki#some-coding-guidelines) in order to contribute. |
| 25 | +- Check the [general guidelines](https://github.com/jjppof/goldensun_html5/wiki/Introduction-for-developers#some-coding-guidelines) in order to contribute. |
26 | 26 | - Learn Phaser 2 by [examples](https://phaser.io/examples/v2) or by this [tutorial](https://phaser.io/tutorials/making-your-first-phaser-2-game). For reference, check their [API](https://photonstorm.github.io/phaser-ce/index.html). |
27 | 27 | - Check our [API docs](https://gshtml5.org/docs/) for quick reference. |
28 | 28 |
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@@ -53,4 +53,4 @@ Some useful tools that I use to manage the resources: |
53 | 53 | - https://www.spriters-resource.com/game_boy_advance/gs2/ |
54 | 54 | - Golden Sun is copyright 2001-2003 Nintendo / CAMELOT. |
55 | 55 |
|
56 | | -All Golden Sun games and their media are property of Camelot Software Planning Ltd., Nintendo and/or Nintendo of America Inc., and are protected by United States and international copyright, trademark and other intellectual property laws. |
| 56 | +All Golden Sun games and their media are property of Camelot Software Planning Ltd., Nintendo and/or Nintendo of America Inc., and are protected by United States and international copyright, trademark, and other intellectual property laws. |
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