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Add Start() so that the initial state can emit commands and immediately transition. Renamed InitialStateOrDefault to InitialState since it isn't optional.
- Entry actions run when a state is entered. For the initial state, call `Start(...)` or `Start()` to emit entry commands.
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- Entry actions run when a state is entered. The initial state does not trigger `OnEntry` until the machine transitions into it, unless you call `Start(...)`.
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