diff --git a/audio/die/mengda.mp3 b/audio/die/pe_mengda.mp3 similarity index 100% rename from audio/die/mengda.mp3 rename to audio/die/pe_mengda.mp3 diff --git a/audio/die/gz_sunchen.mp3 b/audio/die/pe_sunchen.mp3 similarity index 100% rename from audio/die/gz_sunchen.mp3 rename to audio/die/pe_sunchen.mp3 diff --git a/audio/die/gz_wenqin.mp3 b/audio/die/pe_wenqin.mp3 similarity index 100% rename from audio/die/gz_wenqin.mp3 rename to audio/die/pe_wenqin.mp3 diff --git a/character/clan/skill.js b/character/clan/skill.js index b1c86f3f32..865802f2c7 100644 --- a/character/clan/skill.js +++ b/character/clan/skill.js @@ -502,6 +502,7 @@ const skills = { sub: true, }, effect: { + audio: "clanjiannan", trigger: { global: ["loseAfter", "equipAfter", "addJudgeAfter", "gainAfter", "loseAsyncAfter", "addToExpansionAfter"], }, @@ -4706,6 +4707,7 @@ const skills = { }, subSkill: { remove: { + audio: "clanfangzhen", trigger: { global: "roundStart" }, onremove: true, forced: true, @@ -5228,6 +5230,7 @@ const skills = { }, subSkill: { viewAs: { + audio: "clanshenjun", trigger: { global: ["phaseZhunbeiEnd", "phaseJudgeEnd", "phaseDrawEnd", "phaseUseEnd", "phaseDiscardEnd", "phaseJieshuEnd"] }, filter(event, player) { return player.countCards("h", card => card.hasGaintag("clanshenjun")) > 0; diff --git a/character/collab/skill.js b/character/collab/skill.js index 703aec0f64..aed634a770 100644 --- a/character/collab/skill.js +++ b/character/collab/skill.js @@ -1362,6 +1362,7 @@ const skills = { }, subSkill: { temp: { + audio: "olchenlong", charlotte: true, trigger: { player: "dying" }, filter(event, player) { @@ -1554,6 +1555,7 @@ const skills = { group: "olxugou_buff", subSkill: { buff: { + audio: "olxugou", trigger: { target: "shaBefore" }, filter(event, player) { return get.color(event.card) == "red"; @@ -1711,6 +1713,7 @@ const skills = { ai: { combo: "olfengzhu" }, subSkill: { effect: { + audio: "olyuyu", charlotte: true, onremove: true, intro: { content: "于$回合内受到1点伤害或失去一张牌后,其获得1枚“恨“标记" }, @@ -1885,6 +1888,7 @@ const skills = { subSkill: { backup: {}, jiese: { + audio: "oljiejiu", trigger: { global: "phaseBefore", player: "enterGame", @@ -4250,7 +4254,7 @@ const skills = { }, subSkill: { add: { - audio: "rezhiheng", + audio: "dczhiheng", trigger: { source: "damageSource", }, @@ -4449,6 +4453,7 @@ const skills = { group: "dctongliao_draw", subSkill: { draw: { + audio: "dctongliao", trigger: { player: ["loseAfter"], global: ["equipAfter", "addJudgeAfter", "gainAfter", "loseAsyncAfter", "addToExpansionAfter"], @@ -5160,6 +5165,7 @@ const skills = { group: "dcruyi_blocker", subSkill: { blocker: { + audio: "dcruyi", trigger: { player: ["loseBefore", "disableEquipBefore"], }, diff --git a/character/extra/skill.js b/character/extra/skill.js index aa0b9dba49..08163c33d9 100644 --- a/character/extra/skill.js +++ b/character/extra/skill.js @@ -1079,6 +1079,7 @@ const skills = { group: "kunyu_debuff", subSkill: { debuff: { + audio: "kunyu", trigger: { global: "phaseBefore", player: ["gainMaxHpBegin", "loseMaxHpBegin", "enterGame"], @@ -4695,6 +4696,7 @@ const skills = { } }, }, + audio: "dctuoyu", trigger: { player: "useCard" }, forced: true, filter(event, player) { @@ -7000,6 +7002,7 @@ const skills = { group: "yuheng_losehp", subSkill: { losehp: { + audio: "yuheng", trigger: { player: "phaseUseEnd" }, forced: true, locked: false, @@ -7155,6 +7158,7 @@ const skills = { intro: { content: "mark" }, subSkill: { maxHp: { + audio: "tianren", trigger: { player: ["tianrenAfter", "gainMaxHpAfter", "loseMaxHpAfter"] }, forced: true, filter(event, player) { diff --git a/character/huicui/skill.js b/character/huicui/skill.js index e5e93772fc..4d61dcf950 100644 --- a/character/huicui/skill.js +++ b/character/huicui/skill.js @@ -50,6 +50,7 @@ const skills = { }, subSkill: { red: { + audio: "dcgengdu", enable: "chooseToUse", charlotte: true, filter(event, player) { @@ -144,6 +145,7 @@ const skills = { onremove: true, }, black: { + audio: "dcgengdu", trigger: { player: "useCardAfter", }, @@ -281,6 +283,7 @@ const skills = { }, subSkill: { effect: { + audio: "dcguying", charlotte: true, forced: true, intro: { @@ -1742,6 +1745,7 @@ const skills = { }, subSkill: { add: { + audio: "dctanluan", trigger: { player: "useCard2", }, @@ -8143,6 +8147,7 @@ const skills = { }, subSkill: { damage: { + audio: "dctaji", trigger: { source: "damageBegin1" }, forced: true, charlotte: true, @@ -11599,6 +11604,7 @@ const skills = { intro: { content: "手牌上限+#" }, }, eff2: { + audio: "dcyongbi", trigger: { player: "damageBegin4" }, forced: true, filter(event, player) { @@ -11738,6 +11744,7 @@ const skills = { group: "dcliehou_discard", subSkill: { discard: { + audio: "dcliehou", trigger: { player: "phaseDrawEnd" }, forced: true, filter(event, player) { @@ -17631,6 +17638,7 @@ const skills = { }, subSkill: { discard: { + audio: "dcdanying", trigger: { target: "useCardToTargeted" }, charlotte: true, forced: true, diff --git a/character/mobile/skill.js b/character/mobile/skill.js index 49515d70b5..72e0be7e6d 100644 --- a/character/mobile/skill.js +++ b/character/mobile/skill.js @@ -574,6 +574,7 @@ const skills = { charlotte: true, }, effect: { + audio: "mbjinzu", trigger: { player: "useCard", source: "damageBegin1", @@ -1410,6 +1411,7 @@ const skills = { onremove: true, charlotte: true, forced: true, + popup: false, trigger: { player: "phaseEnd" }, filter(event, player) { return lib.skill.mbganggeng_effect.logTarget(event, player).length; @@ -7287,6 +7289,7 @@ const skills = { }, subSkill: { effect: { + audio: "mbchoumang", trigger: { global: "shaMiss", }, @@ -15033,6 +15036,7 @@ const skills = { }, subSkill: { effect: { + audio: "jingzhong", trigger: { global: "useCardAfter" }, forced: true, charlotte: true, @@ -15173,6 +15177,7 @@ const skills = { }, }, init: { + audio: "sbyaoming", trigger: { global: "phaseBefore", player: "enterGame", diff --git a/character/newjiang/skill.js b/character/newjiang/skill.js index 2bd9743887..4aa8cbd6ab 100644 --- a/character/newjiang/skill.js +++ b/character/newjiang/skill.js @@ -3001,6 +3001,7 @@ const skills = { }, subSkill: { fullyReady: { + audio: "cibei", trigger: { global: "phaseEnd" }, forced: true, locked: false, diff --git a/character/offline/voices.js b/character/offline/voices.js index fc19b32042..4f01ded29b 100644 --- a/character/offline/voices.js +++ b/character/offline/voices.js @@ -33,6 +33,7 @@ export default { "#zhongyi2": "为国尽忠,天经地义。", "#gzjinfa1": "居功者,当自矜,为将者,当善伐。", "#gzjinfa2": "此战伐敌所获,皆我之功!", + "#pe_wenqin:die": "公休,汝这是何意,呃……", "#qiuan1": "明公神文圣武,吾自当举城来降。", "#qiuan2": "臣心不自安,乃君之过也。", "#liangfan1": "今举兵投魏,必可封王拜相,一展宏图。", @@ -62,6 +63,7 @@ export default { "#zyshilu2": "将这些乱臣贼子,尽皆诛之!", "#zyxiongnve1": "当今天子乃我所立,他敢怎样?", "#zyxiongnve2": "我兄弟三人同掌禁军,有何所惧?", + "#pe_sunchen:die": "愿陛下念臣昔日之功,陛下?陛下!!", "#ns_lijue:die": "若无内讧,也不至如此……", "#ns_fanchou:die": "唉,稚然疑心,甚重……", }; diff --git a/character/onlyOL/skill.js b/character/onlyOL/skill.js index 4c192df432..ccd29e5a2e 100644 --- a/character/onlyOL/skill.js +++ b/character/onlyOL/skill.js @@ -625,7 +625,7 @@ const skills = { }, subSkill: { effect: { - audio: 2, + audio: "olfuhun", trigger: { source: "damageSource", }, @@ -641,7 +641,7 @@ const skills = { }, }, mark: { - audio: 2, + audio: "olfuhun", forced: true, locked: false, trigger: { player: "useCard" }, @@ -1720,6 +1720,7 @@ const skills = { intro: { content: "本轮已使用牌名:$" }, }, effect: { + audio: "olsblucun", charlotte: true, trigger: { player: "useCardAfter", @@ -2134,6 +2135,7 @@ const skills = { }, subSkill: { buff: { + audio: "olsbnilan", charlotte: true, onremove: true, trigger: { player: "damageEnd" }, @@ -3126,6 +3128,7 @@ const skills = { }, subSkill: { backup: { + audio: "olsbjiewan", filterCard(card) { return get.itemtype(card) == "card"; }, @@ -5441,6 +5444,7 @@ const skills = { }, subSkill: { effect: { + audio: "olzhenlie", charlotte: true, onremove: true, intro: { content: "本回合的结束阶段额外发动#次〖秘计〗" }, @@ -7044,6 +7048,7 @@ const skills = { }, subSkill: { norecover: { + audio: "olsbranji", charlotte: true, mark: true, intro: { content: "不能回复体力" }, diff --git a/character/refresh/skill.js b/character/refresh/skill.js index 3971aecce0..aa2f8171f4 100644 --- a/character/refresh/skill.js +++ b/character/refresh/skill.js @@ -616,6 +616,7 @@ const skills = { }, subSkill: { restore: { + audio: "rexingshuai", trigger: { global: "dieAfter", }, @@ -1809,6 +1810,7 @@ const skills = { }, subSkill: { effect: { + audio: "rekuangbi", mod: { aiOrder(player, card, num) { if (num <= 0 || !player.getExpansions("rekuangbi_effect").length) { @@ -6051,6 +6053,7 @@ const skills = { }, subSkill: { discard: { + audio: "oldimeng", trigger: { player: "phaseUseEnd" }, forced: true, charlotte: true, @@ -7613,6 +7616,7 @@ const skills = { }, subSkill: { draw: { + audio: "changbiao", trigger: { player: "phaseUseEnd" }, forced: true, charlotte: true, diff --git a/character/sb/skill.js b/character/sb/skill.js index 29ddf0df02..3f28f13f90 100644 --- a/character/sb/skill.js +++ b/character/sb/skill.js @@ -1530,6 +1530,7 @@ const skills = { }, subSkill: { effect: { + audio: "sbgongqi", trigger: { player: "useCard", }, @@ -5442,6 +5443,7 @@ const skills = { }, }, dangxian: { + audio: "sbliuli", trigger: { player: "phaseBegin" }, forced: true, charlotte: true, @@ -7300,6 +7302,7 @@ const skills = { group: "sbpaoxiao_recoil", }, recoil: { + audio: "sbpaoxiao", charlotte: true, trigger: { source: "damageSource" }, forced: true, diff --git a/character/shenhua/skill.js b/character/shenhua/skill.js index e537f379e5..ca78868dc4 100644 --- a/character/shenhua/skill.js +++ b/character/shenhua/skill.js @@ -567,6 +567,7 @@ const skills = { group: "olkongsheng_kessoku", subSkill: { kessoku: { + audio: "kongsheng", trigger: { player: "phaseJieshuBegin" }, forced: true, locked: false, @@ -1839,6 +1840,7 @@ const skills = { group: ["liangyin_1", "liangyin_2"], subSkill: { 1: { + audio: "liangyin", trigger: { global: ["loseAfter", "addToExpansionAfter", "cardsGotoSpecialAfter", "loseAsyncAfter"], }, @@ -1866,6 +1868,7 @@ const skills = { }, }, 2: { + audio: "liangyin", trigger: { global: "gainAfter", }, diff --git a/character/shiji/skill.js b/character/shiji/skill.js index faf2b73f82..329a3d7b3b 100644 --- a/character/shiji/skill.js +++ b/character/shiji/skill.js @@ -1261,6 +1261,7 @@ const skills = { }, subSkill: { draw: { + audio: "spyanjiao", onremove: true, trigger: { player: "phaseBegin" }, forced: true, @@ -3047,6 +3048,7 @@ const skills = { group: "dbzhuifeng_self", subSkill: { self: { + audio: "dbzhuifeng", trigger: { player: "damageBegin2" }, forced: true, filter(event, player) { @@ -3228,6 +3230,7 @@ const skills = { }, subSkill: { effect: { + audio: "dbchongjian", charlotte: true, mod: { targetInRange(card) { @@ -4054,6 +4057,7 @@ const skills = { }, }, add: { + audio: "mingfa", trigger: { player: "compare", target: "compare" }, filter(event, player) { if (event.player == player) { @@ -5671,6 +5675,7 @@ const skills = { group: "boming_draw", subSkill: { draw: { + audio: 'boming', trigger: { player: "phaseJieshuBegin" }, forced: true, locked: false, @@ -5918,6 +5923,7 @@ const skills = { group: "debao_gain", subSkill: { gain: { + audio: "debao", trigger: { player: "phaseZhunbeiBegin" }, forced: true, filter(event, player) { @@ -5967,6 +5973,7 @@ const skills = { group: "buqi_die", subSkill: { die: { + audio: "buqi", trigger: { global: "dieAfter" }, forced: true, filter(event, player) { diff --git a/character/sp/skill.js b/character/sp/skill.js index d8141abbd8..24fc34f59d 100644 --- a/character/sp/skill.js +++ b/character/sp/skill.js @@ -124,6 +124,7 @@ const skills = { }, }, mark: { + audio: "olcunze", onremove: true, charlotte: true, trigger: { @@ -253,6 +254,7 @@ const skills = { }, subSkill: { judge: { + audio: "olleishi", onremove(player, skill) { player.removeGaintag(skill); }, @@ -5208,6 +5210,7 @@ const skills = { subSkill: { backup: {}, effect: { + audio: "olleiluan", trigger: { global: "roundEnd" }, filter(event, player) { return player.getRoundHistory("useCard", evt => get.type(evt.card) == "basic").length >= lib.skill.olleiluan.getNum(player); @@ -6234,6 +6237,7 @@ const skills = { }, subSkill: { addTarget: { + audio: "olhunjiang", charlotte: true, onremove: true, intro: { content: "本阶段使用【杀】可以额外指定$为目标" }, @@ -10788,6 +10792,7 @@ const skills = { }, subSkill: { buff: { + audio: "olgangshu", init(player) { let info = lib.skill.olgangshu.getInfo(player); player.addTip("olgangshu_buff", "刚述 " + info.slice().join(" ")); @@ -14313,6 +14318,7 @@ const skills = { }, }, gain: { + audio: "olmiuyan", trigger: { player: "useCardAfter" }, forced: true, charlotte: true, @@ -14348,6 +14354,7 @@ const skills = { }, }, remove: { + audio: "olmiuyan", trigger: { player: "useCardAfter" }, forced: true, charlotte: true, @@ -16014,6 +16021,7 @@ const skills = { }, subSkill: { put: { + audio: "oltongduo", trigger: { player: "phaseUseEnd" }, charlotte: true, forced: true, @@ -17084,6 +17092,7 @@ const skills = { }, subSkill: { lottery: { + audio: "olhuanfu", trigger: { global: "useCardAfter" }, forced: true, charlotte: true, @@ -28201,6 +28210,7 @@ const skills = { group: "moucheng_awaken", subSkill: { awaken: { + audio: "moucheng", trigger: { player: "mouchengAwaken" }, forced: true, skillAnimation: true, @@ -32562,6 +32572,7 @@ const skills = { }, subSkill: { discard: { + audio: "yinbing", trigger: { player: "damageEnd" }, forced: true, filter(event, player) { @@ -34320,6 +34331,7 @@ const skills = { }, subSkill: { effect: { + audio: "canshi", trigger: { player: "useCard" }, forced: true, filter(event, player) { @@ -35799,6 +35811,7 @@ const skills = { }, subSkill: { draw: { + audio: "qiluan2", trigger: { global: "dieAfter" }, frequent: true, filter(event, player) { diff --git a/character/sp2/skill.js b/character/sp2/skill.js index 12c3556125..f8de24b18d 100644 --- a/character/sp2/skill.js +++ b/character/sp2/skill.js @@ -820,6 +820,7 @@ const skills = { subSkill: { backup: {}, use: { + audio: "starchengfeng", trigger: { player: "useCardAfter" }, filter(event, player) { let colors = []; @@ -4900,6 +4901,7 @@ const skills = { }, subSkill: { effect: { + audio: "dcshizhao", charlotte: true, onremove: true, trigger: { player: "damageBegin1" }, @@ -6451,6 +6453,7 @@ const skills = { group: "yijiao_effect", subSkill: { effect: { + audio: "yijiao", trigger: { global: "phaseJieshuBegin" }, forced: true, filter(event, player) { @@ -8273,6 +8276,7 @@ const skills = { group: "xianwei_all", subSkill: { all: { + audio: "xianwei", trigger: { player: "disableEquipAfter" }, forced: true, filter(event, player) { @@ -11641,6 +11645,7 @@ const skills = { }, subSkill: { gain: { + audio: "xiying", trigger: { player: "phaseJieshuBegin" }, forced: true, charlotte: true, diff --git a/character/tw/skill.js b/character/tw/skill.js index eccefee2fa..276ab41832 100644 --- a/character/tw/skill.js +++ b/character/tw/skill.js @@ -3852,6 +3852,7 @@ const skills = { derivation: ["twhuanji", "twchanggui"], subSkill: { buff: { + audio: "twhunyou", trigger: { player: ["damageBefore", "loseHpBefore"] }, forced: true, charlotte: true, @@ -4061,6 +4062,7 @@ const skills = { group: "twqinghan_compare", subSkill: { compare: { + audio: "twqinghan", trigger: { player: "compare", target: "compare", @@ -8641,6 +8643,7 @@ const skills = { }, subSkill: { damage: { + audio: "twshoushou", trigger: { player: "damageEnd", source: "damageSource", @@ -9060,6 +9063,7 @@ const skills = { }, subSkill: { remove: { + audio: "twduoren", trigger: { source: "dying" }, filter(event, player) { return ( @@ -9996,6 +10000,7 @@ const skills = { }, subSkill: { effect: { + audio: "twxiafeng", trigger: { player: "useCard" }, filter(event, player) { return !player.storage.twxiafeng_effect2; @@ -17660,6 +17665,7 @@ const skills = { }, subSkill: { addCount: { + audio: "twyulong", charlotte: true, forced: true, trigger: { source: "damageSource" }, @@ -19539,6 +19545,7 @@ const skills = { }, subSkill: { effect: { + audio: "twzhongchi", mark: true, marktext: "斥", intro: { content: "受到渠道为【杀】的伤害+1" }, @@ -22871,6 +22878,7 @@ const skills = { }, subSkill: { restore: { + audio: "twjuezhu", trigger: { global: "die" }, forced: true, charlotte: true, diff --git a/character/xianding/skill.js b/character/xianding/skill.js index 7e33cb84bf..971fff27cc 100644 --- a/character/xianding/skill.js +++ b/character/xianding/skill.js @@ -859,6 +859,7 @@ const skills = { }, }, init: { + audio: "dcdujun", trigger: { player: "enterGame", global: "phaseBefore", @@ -5217,6 +5218,7 @@ const skills = { }, subSkill: { effect: { + audio: "dcjiangxian", charlotte: true, mark: true, intro: { @@ -6612,6 +6614,7 @@ const skills = { }, subSkill: { effect: { + audio: "dccilv", charlotte: true, trigger: { player: "damageBegin4" }, filter(event, player) { @@ -9238,6 +9241,7 @@ const skills = { group: "dcsbpingliao_hide", subSkill: { hide: { + audio: "dcsbpingliao", trigger: { player: "useCard0" }, forced: true, filter(event, player) { @@ -12908,6 +12912,7 @@ const skills = { }, subSkill: { draw: { + audio: "dcmianyao", trigger: { player: "phaseEnd", }, @@ -13729,6 +13734,7 @@ const skills = { }, subSkill: { muteki: { + audio: "dcxunbie", trigger: { player: "damageBegin4", }, @@ -14643,6 +14649,7 @@ const skills = { } }, }, + audio: "dczhizhe", trigger: { player: ["useCardAfter", "respondAfter"] }, charlotte: true, forced: true, @@ -14872,6 +14879,7 @@ const skills = { }, subSkill: { red: { + audio: "dchuayi", trigger: { global: "phaseEnd" }, charlotte: true, forced: true, @@ -14885,6 +14893,7 @@ const skills = { }, }, black: { + audio: "dchuayi", trigger: { player: "damageEnd" }, charlotte: true, forced: true, @@ -16258,6 +16267,7 @@ const skills = { }, subSkill: { draw: { + audio: "dccansi", trigger: { global: "damageEnd" }, forced: true, charlotte: true, @@ -21594,6 +21604,7 @@ const skills = { onremove: true, subSkill: { insert: { + audio: "guili", mark: true, intro: { content: "players", diff --git a/character/yijiang/skill.js b/character/yijiang/skill.js index 93055a7689..30a4f279f5 100644 --- a/character/yijiang/skill.js +++ b/character/yijiang/skill.js @@ -8827,6 +8827,7 @@ const skills = { }, }, list: { + audio: "qingxi", trigger: { player: "phaseEnd" }, charlotte: true, forced: true, diff --git a/character/yingbian/skill.js b/character/yingbian/skill.js index 5cbb3a59fa..1572ed2b92 100644 --- a/character/yingbian/skill.js +++ b/character/yingbian/skill.js @@ -1240,6 +1240,7 @@ const skills = { }, subSkill: { 0: { + audio: "ybzhuiji", trigger: { player: "phaseUseEnd" }, forced: true, charlotte: true, @@ -1248,6 +1249,7 @@ const skills = { }, }, 1: { + audio: "ybzhuiji", trigger: { player: "phaseUseEnd" }, forced: true, charlotte: true, diff --git a/mode/guozhan/src/character/rest.js b/mode/guozhan/src/character/rest.js index e2bbe01fcc..bb855ecc8f 100644 --- a/mode/guozhan/src/character/rest.js +++ b/mode/guozhan/src/character/rest.js @@ -36,6 +36,7 @@ export default { maxHp: 4, hujia: 0, skills: ["fakeshilu", "fakexiongnve"], + dieAudios: ["pe_sunchen"], hasSkinInGuozhan: false, }), // 分组2:谷爱凌 @@ -56,6 +57,7 @@ export default { maxHp: 4, hujia: 0, skills: ["qiuan", "liangfan"], + dieAudios: ["pe_mengda"], doubleGroup: ["wei", "shu"], hasSkinInGuozhan: false, }), @@ -193,6 +195,7 @@ export default { maxHp: 4, hujia: 0, skills: ["gzjinfa"], + dieAudios: ["pe_wenqin"], doubleGroup: ["wei", "wu"], hasSkinInGuozhan: true, }), diff --git a/mode/guozhan/src/voices/rest.js b/mode/guozhan/src/voices/rest.js index 7503f791ab..6c13416cea 100644 --- a/mode/guozhan/src/voices/rest.js +++ b/mode/guozhan/src/voices/rest.js @@ -13,13 +13,11 @@ export default { "#gzzisui1": "仲达公,敢问这辽隧之战,谁胜谁负啊,哈哈哈哈……", "#gzzisui2": "凡从我大燕者,授印封爵,全族俱荣!", "#gz_gongsunyuan:die": "流星骤损,三军皆溃,看来大势去矣……", - "#gz_sunchen:die": "愿陛下念臣昔日之功,陛下?陛下!!", "#gzxingzhao1": "让我先探他一探。", "#gzxingzhao2": "船,也不是一天就能造出来的。", "#gzxingzhao_xunxun1": "拿些上好的木料来。", "#gzxingzhao_xunxun2": "精挑细选,方能成百年之计。", "#gz_tangzi:die": "偷工减料,要不得啊……", - "#gz_mengda:die": "吾一生寡信,今报应果然来矣……", "#gzwenji1": "这,可如何是好?", "#gzwenji2": "望先生不吝赐教。", "#gztunjiang1": "大恩难报,军粮以资。", @@ -79,7 +77,6 @@ export default { "#gzduwu1": "此战罪在当代,然功在千秋。", "#gzduwu2": "昔秦灭六国之事,足表养敌之患!", "#gz_zhugeke:die": "祸及三族,愧对父亲……", - "#gz_wenqin:die": "公休,汝这是何意,呃……", "#gzlianpian1": "公之大才,当于行伍建功,安能空老林泉?", "#gzlianpian2": "你我旧识,此险,望兄搭救之!", "#gz_xf_sufei:die": "身陷庸主而不自知,今日终陷囹圄……",