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release: 1.5.6. (#442)
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CHANGELOG.md

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# CHANGELOG
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## 1.5.6
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* Set different rendering methods for web and native.
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* Improve reconnection events, add RoomAttemptReconnectEvent.
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* upgrade protocol.
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## 1.5.5
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* Improve reconnect logic for websocket (#406)

ios/livekit_client.podspec

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Pod::Spec.new do |s|
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s.name = 'livekit_client'
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s.version = '1.5.5'
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s.version = '1.5.6'
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s.summary = 'Open source platform for real-time audio and video.'
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s.description = 'Open source platform for real-time audio and video.'
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s.homepage = 'https://livekit.io/'

lib/src/livekit.dart

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/// Main entry point to connect to a room.
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/// {@category Room}
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class LiveKitClient {
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static const version = '1.5.5';
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static const version = '1.5.6';
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/// Convenience method for connecting to a LiveKit server.
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/// Returns a [Room] upon a successful connect or throws when it fails.

macos/livekit_client.podspec

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Pod::Spec.new do |s|
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s.name = 'livekit_client'
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s.version = '1.5.5'
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s.version = '1.5.6'
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s.summary = 'Open source platform for real-time audio and video.'
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s.description = 'Open source platform for real-time audio and video.'
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s.homepage = 'https://livekit.io/'

pubspec.yaml

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name: livekit_client
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description: Flutter Client SDK for LiveKit.
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Build real-time video and audio into your apps. Supports iOS, Android, and Web.
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version: 1.5.5
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version: 1.5.6
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homepage: https://livekit.io
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environment:

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