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I haven't tried to build for mobile yet, but in theory it should. It's on my roadmap, but haven't had a lot of time lately to work on projects. Both winit and wgpu can run on Android and iOS, and there are already some conditional flags in to account for certain windowing requirements for Android. I suspect there will be some required changes to get things building or running smoothly, especially around input handling. I'm happy to take any PRs if someone wants to try it out. It'll be while before I can find time to work on it. |
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Is it buildable for Android & iOS?
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