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1 | | -## 3.0.0-beta.5 |
| 1 | +## 3.0.0-rc.1 |
2 | 2 |
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3 | | -Mapbox GL JS v3 enables the Mapbox Standard Style, a new realistic 3D lighting system, building shadows and many other visual enhancements, and an ergonomic API for using a new kind of rich, evolving, configurable map styles and seamless integration with custom data. You can get more information about the new features in the [Mapbox GL JS v3 migration guide](./MIGRATION_GUIDE_v3.md). Changes since `v3.0.0-beta.3`: |
| 3 | +Mapbox GL JS v3 enables the Mapbox Standard Style, a new realistic 3D lighting system, building shadows and many other visual enhancements, and an ergonomic API for using a new kind of rich, evolving, configurable map styles and seamless integration with custom data. You can get more information about the new features in the [Mapbox GL JS v3 migration guide](./MIGRATION_GUIDE_v3.md). Changes since `v3.0.0-beta.5`: |
4 | 4 |
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5 | | -### ✨ Features and improvements |
| 5 | +### Features and improvements ✨ |
| 6 | + |
| 7 | +- Enable zoom-based expressions for model rotation, scale and translation. |
| 8 | +- Optimize shader compilation to reduce stuttering on complex 3D styles. |
| 9 | +- Reduce stuttering when loading 3D tiles with models. |
| 10 | +- Improve memory footprint when rendering ground lighting effects. |
| 11 | +- Reduce flickering of symbols along lines due to rounding errors. |
| 12 | +- Improve panning over bumpy terrain so that it feels smooth. |
| 13 | +- Optimize switching between styles that have imports. |
| 14 | +- Add support for `slot` in custom layers. |
| 15 | + |
| 16 | +### Bug fixes 🐞 |
| 17 | + |
| 18 | +- Fix rendering of line layers with data-driven `line-border`. |
| 19 | +- Fix an issue with lighting inconsistency between rendering with and without terrain. |
| 20 | +- Fix an issue with symbols sometimes not rendering correctly over terrain on top-down view. |
| 21 | +- Fix an issue with `raster-color` sometimes causing memory issues. |
| 22 | +- Fix an issue with non-1 alpha in `fill-extrusion-color` causing rendering issues in 3D lighting mode. |
| 23 | +- Disallow duplicate style import IDs. |
| 24 | +- Disallow duplicate directional and ambient lights. |
| 25 | +- Fix wireframe debug mode for model rendering. |
| 26 | +- Root style top-level properties take precedence over children import top-level properties |
| 27 | + |
| 28 | +## 3.0.0-beta.5 |
| 29 | + |
| 30 | +### Features and improvements ✨ |
6 | 31 |
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7 | 32 | - Improve shadow and fog rendering performance. |
8 | 33 | - Slightly improve performance of 3D layers on highly pitched views by rendering front to back. |
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