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I am rendering a map of a video game. It has no connection to the real world and therefore has no need for any kind of projection. equirectangular works for this, but for some reason I can't include terrain data with this projection.
Design Alternatives
Alternatively, it would be awesome if there was a guide for this use case. I managed to get 3D terrain rendering with the square video game map working all OK. It just took many hours of fiddling :)