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Releases: markus-wa/demoinfocs-golang

v1.7.4

25 Jan 15:56
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Fixes

v1.7.3

18 Jan 10:20
8fd6479
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Fixes

v1.7.2

27 Dec 16:58
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Changes

  • Reverted delaying of decoy_expired event introduced in v1.7.1 (#171 - thanks @BestAwperEver)
    Instead we just delay the deletion of the thrownGrenades entry

v1.7.1

26 Dec 12:11
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Fixes

  • Fixed PlayerHurt.WeaponInstance being nil in some cases (#171)
  • Fixed weapon identification for older demos (no more EqUnknown)
  • Documented that Player.Entity may be nil between the player's death and his re-spawn (#170)
  • Documented more events where Player fields may be nil (#172)
  • Documented Player.ViewDirection{X,Y} ranges (#116)

v1.7.0

05 Dec 19:01
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Deprecations

  • Deprecated Inferno.Owner() in favour of Inferno.Thrower()

New Features / Changes

  • Improved grenade tracking (#160 - thanks @xavier-rodet)
    • Added GrenadeEvent.Grenade
    • Added GrenadeProjectile.WeaponInstance
  • Added Player bot utility functions (#164)
    • Player.IsControllingBot()
    • Player.ControlledBot()
  • Added IParticipants.AllByUserID() (#167 - thanks @BestAwperEver)

v1.6.1

29 Nov 18:31
af64f51
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Fixes

  • Fixed PlayerFlashed.Projectile.Owner and PlayerFlashed.Projectile.Weapon being incorrect in some cases

v1.6.0

28 Nov 21:48
944a72d
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New Features / Changes

  • Added PlayerFlashed.Projectile, contains a reference to the flashbang's GrenadeProjectile (#158)

Fixes

  • Fixed nil pointer dereference panic that occurred in some demos after the Operation Shattered Web update (#162 / #165)
    Some players may now be "unknown" which can be dected by the new flag Player.IsUnknown.
    These players are also named "unknown" (and lack a avatar) when replaying these demos in GOTV.

v1.6.0-rc0

28 Nov 20:26
138c28f
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v1.6.0-rc0 Pre-release
Pre-release

New Features / Changes

  • Added PlayerFlashed.Projectile, contains a reference to the flashbang's GrenadeProjectile (#158)

Fixes

  • Fixed nil pointer dereference panic that occurred in some demos after the Operation Shattered Web update (#162 / #165)
    Some players may now be "unknown" which can be dected by the new flag Player.IsUnknown.
    These players are also named "unknown" (and lack a avatar) when replaying these demos in GOTV.

v1.5.1

17 Nov 16:21
abfb31a
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Fixes

  • Fixed a potential issue with a missing transitive dependency (imghash) - see also jteeuwen/go-bindata#5

v1.5.0

15 Nov 19:34
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New Features / Changes

  • Added Player.IsPlanting, true if a player is currently planting the bomb (#132)
  • Added Player.IsReloading, true if a player is currently reloading (#132)
  • Added Player.IsAirborne(), returns true if the player is currently in the air (jumping / falling) (#132)
  • Changed weapon worldspawn from EqUnknown to EqWorld (#156)

Fixes

  • Documented that Kill.Killer and WeaponFire.Shooter may be nil in some cases (#156)