new 10.7.0 with better Particle Emitter and NodeJS compatibility #1094
obiot
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improvements in this version are visible through the updated platformer demo ; stomp on enemies and watch them explode into color matching particles : https://melonjs.github.io/examples/platformer/ |
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Added
device.nodeJSto detect if running under node.jscenterOnmethod to center a renderable around given coordinatescontextlost&contextrestoredevents in Canvas rendering mode (@see https://developer.chrome.com/blog/canvas2d/#context-loss)Changed
globalThisContainerinstead ofRenderableFixed
ParticleEmittercausing a crash, after es6 class reformattingThis discussion was created from the release v10.7.0.
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